代码搜索:Unity

找到约 236 项符合「Unity」的源代码

代码结果 236
www.eeworm.com/read/211878/15171876

h sysduart.h

/* sysDuart.h - PPMC/Unity 8245 duart driver */ /* Copyright 1984-2002 Wind River Systems, Inc. */ /* Copyright 1996, 1998 Motorola, Inc. */ /* modification history -------------------- 01a,28jan02
www.eeworm.com/read/440501/7688594

m bpsk.m

%gives the complex fade coefficients %output power is approximately unity %inputs:max_doppler_freq (Hz); sample_freq (Hz); num_samples function [c_vec] = BPSK(input) num_bits=length(input);
www.eeworm.com/read/243870/12911160

h smallfilter.h

/* Included by resamplesubs.c */ #define SMALL_FILTER_NMULT ((HWORD)13) #define SMALL_FILTER_SCALE 13128 /* Unity-gain scale factor */ #define SMALL_FILTER_NWING 1536 /* Filter table length */ static
www.eeworm.com/read/310212/13654665

m gauspuls.m

function [yc,ys,ye] = gauspuls(t,fc,bw,bwr,tpr) %GAUSPULS Gaussian-modulated sinusoidal pulse generator. % YI=GAUSPULS(T,FC,BW) returns samples of the unity-amplitude % Gaussian RF pulse with c
www.eeworm.com/read/140467/5790674

readme

This port of U-Boot will run on a Motorola Sandpoint 3 development system equipped with a Unity X4 PPMC card (MPC8240 CPU) only. It is a snapshot of work in progress and far from being completed. In o
www.eeworm.com/read/128965/5977189

readme

This port of U-Boot will run on a Motorola Sandpoint 3 development system equipped with a Unity X4 PPMC card (MPC8240 CPU) only. It is a snapshot of work in progress and far from being completed. In o
www.eeworm.com/read/265252/11272103

m normalizeshape.m

function [xNew,yNew]=NormalizeShape(xOld,yOld); %function [xNew,yNew]=NormailzeShape(xOld,yOld); %the distance between point 1 and 2 scale it to unity (s=1/d) dx=xOld(2)-xOld(1); dy=yOld(2)-yOld(1);
www.eeworm.com/read/154209/11983174

m gauspuls.m

function [yc,ys,ye] = gauspuls(t,fc,bw,bwr,tpr) %GAUSPULS Gaussian-modulated sinusoidal pulse generator. % YI=GAUSPULS(T,FC,BW) returns samples of the unity-amplitude % Gaussian RF pulse with c
www.eeworm.com/read/151137/12233264

m normalizeshape.m

function [xNew,yNew]=NormalizeShape(xOld,yOld); %function [xNew,yNew]=NormailzeShape(xOld,yOld); %the distance between point 1 and 2 scale it to unity (s=1/d) dx=xOld(2)-xOld(1); dy=yOld(2)-yOld(1);
www.eeworm.com/read/15240/440911

readme

This port of U-Boot will run on a Motorola Sandpoint 3 development system equipped with a Unity X4 PPMC card (MPC8240 CPU) only. It is a snapshot of work in progress and far from being completed. In o