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usb.h

/* USB.H File Created by Computer-lov Date: 2004.7.13 Last edited date 2005.4.16 Copyright (c) 2005 Computer-lov version 1.1 */ #ifndef __USB_H__ #define __USB_H__ #define BYTE

usb.rc

//Microsoft Developer Studio generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS /////////////////////////////////////////////////////////////////////////////

usb.cpp

// USB.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "USB.h" #include "USBDlg.h" #include "main.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FI

usb.h

// USB.h : main header file for the USB application // #if !defined(AFX_USB_H__D9CF2484_3367_4E08_9DEA_FED97B27CAF9__INCLUDED_) #define AFX_USB_H__D9CF2484_3367_4E08_9DEA_FED97B27CAF9__INCLUDED_

usb.dsp

# Microsoft Developer Studio Project File - Name="USB" - Package Owner= # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Appli

usb.mak

# Microsoft Developer Studio Generated NMAKE File, Based on USB.dsp !IF "$(CFG)" == "" CFG=USB - Win32 Debug !MESSAGE No configuration specified. Defaulting to USB - Win32 Debug. !ENDIF !IF "$

usb.bbs

[Batch Build] USB - Win32 Debug=1 USB - Win32 Release=1