代码搜索:UDPSocket
找到约 286 项符合「UDPSocket」的源代码
代码结果 286
www.eeworm.com/read/297392/3887110
class frmserver.class
' Gambas class file
PRIVATE UDPServer AS UdpSocket
PUBLIC SUB Button1_Click()
DIM MyFrm AS FrmClient
MyFrm=NEW FrmClient
MyFrm.Visible=TRUE
END
'/////////////////////////////////////////
www.eeworm.com/read/279500/4136058
cpp sender.cpp
#include "sender.h"
#include
Sender::Sender(QObject *parent)
: QObject(parent)
{
timer = new QTimer(this);
udpSocket = new QUdpSocket(this);
messageNo = 1;
connect(timer, SI
www.eeworm.com/read/430395/1930922
cpp sender.cpp
#include "sender.h"
#include
Sender::Sender(QObject *parent)
: QObject(parent)
{
timer = new QTimer(this);
udpSocket = new QUdpSocket(this);
messageNo = 1;
connect(timer, SI
www.eeworm.com/read/421437/2052319
cpp sender.cpp
#include "sender.h"
#include
Sender::Sender(QObject *parent)
: QObject(parent)
{
timer = new QTimer(this);
udpSocket = new QUdpSocket(this);
messageNo = 1;
connect(timer, SI
www.eeworm.com/read/368130/2825123
cpp sender.cpp
#include "sender.h"
#include
Sender::Sender(QObject *parent)
: QObject(parent)
{
timer = new QTimer(this);
udpSocket = new QUdpSocket(this);
messageNo = 1;
connect(timer, SI
www.eeworm.com/read/182117/9216809
h soccermonitor.h
#ifndef _SOCCER_MONITOR_H_
#define _SOCCER_MONITOR_H_
#include "defines.h"
#include "UDPSocket.h"
enum MonitorCommand{
CmdConnect,
CmdDisconnect,
CmdReconnect,
CmdKickoff,
CmdDropball,
www.eeworm.com/read/427330/1972331
h udpclientdlg.h
// UDPClientDlg.h : header file
//
#pragma once
//#include "UDP_CE.h"
#include "UDPSocket.h"
// CUDPClientDlg dialog
class CUDPClientDlg : public CDialog
{
// Construction
public:
CUDPC
www.eeworm.com/read/427330/1972345
h udpserverdlg.h
// UDPServerDlg.h : header file
//
#pragma once
//#include "UDP_CE.h"
#include "UDPSocket.h"
// CUDPServerDlg dialog
class CUDPServerDlg : public CDialog
{
// Construction
public:
CUDPS
www.eeworm.com/read/343875/3214877
h groupserver.h
#include
#include
#include
#include "CBase.h"
class GroupServer : public QObject{
Q_OBJECT
public:
GroupServer(){FSocket = 0;udpSocket = 0;count=0;Receivedp
www.eeworm.com/read/279500/4136070
h groupserver.h
#include
#include
#include
#include "CBase.h"
class GroupServer : public QObject{
Q_OBJECT
public:
GroupServer(){FSocket = 0;udpSocket = 0;count=0;Receivedp