代码搜索:UDPSocket

找到约 286 项符合「UDPSocket」的源代码

代码结果 286
www.eeworm.com/read/297392/3887110

class frmserver.class

' Gambas class file PRIVATE UDPServer AS UdpSocket PUBLIC SUB Button1_Click() DIM MyFrm AS FrmClient MyFrm=NEW FrmClient MyFrm.Visible=TRUE END '/////////////////////////////////////////
www.eeworm.com/read/279500/4136058

cpp sender.cpp

#include "sender.h" #include Sender::Sender(QObject *parent) : QObject(parent) { timer = new QTimer(this); udpSocket = new QUdpSocket(this); messageNo = 1; connect(timer, SI
www.eeworm.com/read/430395/1930922

cpp sender.cpp

#include "sender.h" #include Sender::Sender(QObject *parent) : QObject(parent) { timer = new QTimer(this); udpSocket = new QUdpSocket(this); messageNo = 1; connect(timer, SI
www.eeworm.com/read/421437/2052319

cpp sender.cpp

#include "sender.h" #include Sender::Sender(QObject *parent) : QObject(parent) { timer = new QTimer(this); udpSocket = new QUdpSocket(this); messageNo = 1; connect(timer, SI
www.eeworm.com/read/368130/2825123

cpp sender.cpp

#include "sender.h" #include Sender::Sender(QObject *parent) : QObject(parent) { timer = new QTimer(this); udpSocket = new QUdpSocket(this); messageNo = 1; connect(timer, SI
www.eeworm.com/read/182117/9216809

h soccermonitor.h

#ifndef _SOCCER_MONITOR_H_ #define _SOCCER_MONITOR_H_ #include "defines.h" #include "UDPSocket.h" enum MonitorCommand{ CmdConnect, CmdDisconnect, CmdReconnect, CmdKickoff, CmdDropball,
www.eeworm.com/read/427330/1972331

h udpclientdlg.h

// UDPClientDlg.h : header file // #pragma once //#include "UDP_CE.h" #include "UDPSocket.h" // CUDPClientDlg dialog class CUDPClientDlg : public CDialog { // Construction public: CUDPC
www.eeworm.com/read/427330/1972345

h udpserverdlg.h

// UDPServerDlg.h : header file // #pragma once //#include "UDP_CE.h" #include "UDPSocket.h" // CUDPServerDlg dialog class CUDPServerDlg : public CDialog { // Construction public: CUDPS
www.eeworm.com/read/343875/3214877

h groupserver.h

#include #include #include #include "CBase.h" class GroupServer : public QObject{ Q_OBJECT public: GroupServer(){FSocket = 0;udpSocket = 0;count=0;Receivedp
www.eeworm.com/read/279500/4136070

h groupserver.h

#include #include #include #include "CBase.h" class GroupServer : public QObject{ Q_OBJECT public: GroupServer(){FSocket = 0;udpSocket = 0;count=0;Receivedp