代码搜索:TwoLED
找到约 67 项符合「TwoLED」的源代码
代码结果 67
www.eeworm.com/read/135040/13966106
c twoled.c
#pragma db code
#include
void delay(void);
void main(void)
{
delay();
do
{
P1=0x24;
delay();
P1=0x92;
delay();
P1=0x49;
delay();
}while(1);
}
void delay()
{
int x=2000
www.eeworm.com/read/203672/15353805
c twoled.c
#include //预处理命令
void main(void) //主函数名
{
unsigned int a; //定义变量a为unsigned int类型
unsigned char b; //定义变量b为unsigned char类型
do
{ //do while组成循环
for (a=0; a
www.eeworm.com/read/203672/15353806
opt twoled.opt
### uVision2 Project, (C) Keil Software
### Do not modify !
cExt (*.c)
aExt (*.a*; *.src)
oExt (*.obj)
lExt (*.lib)
tExt (*.txt)
pExt (*.plm)
CppX (*.cpp)
DaveTm { 0,0,0,0,0,0,0,0 }
www.eeworm.com/read/203672/15353807
bak twoled.bak
#include //预处理命令
void main(void) //主函数名
{
unsigned int a; //定义变量a为unsigned int类型
unsigned char b; //定义变量b为unsigned char类型
do
{ //do while组成循环
for (a=0; a
www.eeworm.com/read/203672/15353809
plg twoled.plg
礦ision2 Build Log
Project:
F:\MyData\其它\我的文章\C51\c\p4_1\TwoLED.uv2
Project File Date: 04/13/2003
Output:
www.eeworm.com/read/111977/15498769
c twoled.c
#include //预处理命令
void main(void) //主函数名
{
unsigned int a; //定义变量a为unsigned int类型
unsigned char b; //定义变量b为unsigned char类型
do
{ //do while组成循环
for (a=0; a
www.eeworm.com/read/111977/15498770
opt twoled.opt
### uVision2 Project, (C) Keil Software
### Do not modify !
cExt (*.c)
aExt (*.a*; *.src)
oExt (*.obj)
lExt (*.lib)
tExt (*.txt)
pExt (*.plm)
CppX (*.cpp)
DaveTm { 0,0,0,0,0,0,0,0 }
www.eeworm.com/read/111977/15498771
bak twoled.bak
#include //预处理命令
void main(void) //主函数名
{
unsigned int a; //定义变量a为unsigned int类型
unsigned char b; //定义变量b为unsigned char类型
do
{ //do while组成循环
for (a=0; a
www.eeworm.com/read/111977/15498773
plg twoled.plg
礦ision2 Build Log
Project:
F:\MyData\其它\我的文章\C51\c\p4_1\TwoLED.uv2
Project File Date: 04/13/2003
Output:
www.eeworm.com/read/341198/8759283
uv2 twoled.uv2
### uVision2 Project, (C) Keil Software
### Do not modify !
Target (TwoLED), 0x0000 // Tools: 'MCS-51'
Group (Source Group 1)
File 1,1,
Options 1,0,0 // Target 'T