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timer.cpp

#include "timer.h" TimerObj::TimerObj (void) { Init (); } //inline void TimerObj::Init(void) { if (RamTest != 0x55aa)//内存被破坏 { CountA = 0; CountB = 0; }

timer.h

#include "main.h" #ifdef __IAR_SYSTEMS_ICC__ #ifndef _SYSTEM_BUILD #pragma system_include #endif #endif #ifndef __MSP430_TIMER_H #define __MSP430_TIMER_H #ifdef __cplusplus extern "C"

timer.c

// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this source code is subject to the terms of the Microsoft end-user // license agreement (EULA) under which you lic

timer.c

/** * \addtogroup timer * @{ */ /** * \file * Timer library implementation. * \author * Adam Dunkels */ /* * Copyright (c) 2004, Swedish Institute of Computer Science. * All

timer.h

/** * \defgroup timer Timer library * * The timer library provides functions for setting, resetting and * restarting timers, and for checking if a timer has expired. An * application must "manual

timer.c

/* Turbo BDM Light ColdFire - general timing & LED handling Copyright (C) 2005 Daniel Malik This program is free software; you can redistribute it and/or modify it under the ter

timer.h

interrupt void timer2_10ms_tick(void); void timer2_init(void); void wait_10us(unsigned char ticks); void wait_1ms(unsigned char ticks);

timer.h

#ifndef __I386_TIMER #define __I386_TIMER #ifndef TIMER_FREQ #define TIMER_FREQ ((long)1193180) #define HZ 100 /* shedual per 10ms */ #define SHED_RREQ (TIMER_FREQ/HZ+1)/* 20 ticks more