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Timer 的代码
timer.java
/**The thread controling the dynamic process of the network
* game
*/
class Timer extends Thread
{
GameFace gameFace;
ColorSet colorSet;
ColorSet next;
Timer(GameFace gameFace)
{
timer.h
/***************************************************************************
* blitz/Timer.h Timer class, for use in benchmarking
*
* $Id: timer.h,v 1.4 1998/03/14 00:04:47 tveldhui Exp $
timer.c
/////////////////////////////////////////////////
// Example For ICETEK-VC5416-EDU //
// CTR Version : V4 //
// Filename: Timer.c
timer.cmd
-w
-stack 400h
-heap 100
-l rts.lib
MEMORY
{
PAGE 0:
VECT : o=80h,l=80h
PRAM : o=100h,l=1f00h
PAGE 1:
DRAM : o=2000h,l=1000h
}
SECTIONS
{
.text : {}> PRAM
timer.asm
.include "F2407REGS.H"
.def _c_int0
.sect ".vectors"
RSVECT B _c_int0
INT1 B PHANTOM
INT2 B GISR2
INT3 B PHANTOM
INT4 B PHA
timer.c
.include "F2407REGS.H" ;引用头部文件
.def _c_int0
(1)建立中断向量表
.sect ".vectors" ;定义主向量段
RSVECT B _c_int0 ;PM 0 复位向量 1
INT1 B PHANTOM ;PM 2 中断优先级1 4
INT2 B G