代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/120251/6077358
material alpha_splat.material
// 1 pass for those who can afford 7 texture units...
// 4 textures + 3 alpha splat masks
material alpha_splat_test_1_pass
{
lod_distances 28000
technique
{
lod_index 0
// first pass, b
www.eeworm.com/read/120251/6077367
material iplsm_splatting2.material
// This material will be used with splatting
material IPLSM_Splatting2
{
lod_distances 7000
technique
{
lod_index 0
pass
{
// Base Pass
ambient 1.0 1.0 1.0
diffuse 1.0 1.0
www.eeworm.com/read/120251/6077368
material splatting.material
// This material will be used with splatting
material SplattingMaterial
{
lod_distances 28000
technique
{
lod_index 0
pass
{
// Base Pass
ambient 1.0 1.0 1.0
diffuse 1.0
www.eeworm.com/read/113165/6139357
material iplsm_splatting1.material
// This material will be used with splatting
material IPLSM_Splatting1
{
lod_distances 7000
technique
{
lod_index 0
pass
{
// Base Pass
ambient 1.0 1.0 1.0
diffuse 1.0 1.0
www.eeworm.com/read/113165/6139361
material splatting2.material
// This material will be used with splatting
material SplattingMaterial2
{
lod_distances 28000
technique
{
lod_index 0
pass
{
// Base Pass
ambient 1.0 1.0 1.0
diffuse 1.0
www.eeworm.com/read/113165/6139363
material splatting4.material
// This material will be used with splatting
material SplattingMaterial4
{
lod_distances 28000
technique
{
lod_index 0
pass
{
// Snow Pass
lighting off
//scene_blend alpha
www.eeworm.com/read/113165/6139372
material alpha_splat.material
// 1 pass for those who can afford 7 texture units...
// 4 textures + 3 alpha splat masks
material alpha_splat_test_1_pass
{
lod_distances 28000
technique
{
lod_index 0
// first pass, b
www.eeworm.com/read/113165/6139381
material iplsm_splatting2.material
// This material will be used with splatting
material IPLSM_Splatting2
{
lod_distances 7000
technique
{
lod_index 0
pass
{
// Base Pass
ambient 1.0 1.0 1.0
diffuse 1.0 1.0
www.eeworm.com/read/113165/6139382
material splatting.material
// This material will be used with splatting
material SplattingMaterial
{
lod_distances 28000
technique
{
lod_index 0
pass
{
// Base Pass
ambient 1.0 1.0 1.0
diffuse 1.0
www.eeworm.com/read/166885/9991391