代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
www.eeworm.com/read/120251/6077358

material alpha_splat.material

// 1 pass for those who can afford 7 texture units... // 4 textures + 3 alpha splat masks material alpha_splat_test_1_pass { lod_distances 28000 technique { lod_index 0 // first pass, b
www.eeworm.com/read/120251/6077367

material iplsm_splatting2.material

// This material will be used with splatting material IPLSM_Splatting2 { lod_distances 7000 technique { lod_index 0 pass { // Base Pass ambient 1.0 1.0 1.0 diffuse 1.0 1.0
www.eeworm.com/read/120251/6077368

material splatting.material

// This material will be used with splatting material SplattingMaterial { lod_distances 28000 technique { lod_index 0 pass { // Base Pass ambient 1.0 1.0 1.0 diffuse 1.0
www.eeworm.com/read/113165/6139357

material iplsm_splatting1.material

// This material will be used with splatting material IPLSM_Splatting1 { lod_distances 7000 technique { lod_index 0 pass { // Base Pass ambient 1.0 1.0 1.0 diffuse 1.0 1.0
www.eeworm.com/read/113165/6139361

material splatting2.material

// This material will be used with splatting material SplattingMaterial2 { lod_distances 28000 technique { lod_index 0 pass { // Base Pass ambient 1.0 1.0 1.0 diffuse 1.0
www.eeworm.com/read/113165/6139363

material splatting4.material

// This material will be used with splatting material SplattingMaterial4 { lod_distances 28000 technique { lod_index 0 pass { // Snow Pass lighting off //scene_blend alpha
www.eeworm.com/read/113165/6139372

material alpha_splat.material

// 1 pass for those who can afford 7 texture units... // 4 textures + 3 alpha splat masks material alpha_splat_test_1_pass { lod_distances 28000 technique { lod_index 0 // first pass, b
www.eeworm.com/read/113165/6139381

material iplsm_splatting2.material

// This material will be used with splatting material IPLSM_Splatting2 { lod_distances 7000 technique { lod_index 0 pass { // Base Pass ambient 1.0 1.0 1.0 diffuse 1.0 1.0
www.eeworm.com/read/113165/6139382

material splatting.material

// This material will be used with splatting material SplattingMaterial { lod_distances 28000 technique { lod_index 0 pass { // Base Pass ambient 1.0 1.0 1.0 diffuse 1.0