代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/444897/7603733
h load_texture.h
#ifndef _LOAD_TEXTURE_H
#define _LOAD_TEXTURE_H
#include "init.h"
//#include "jpeglib.h"
int LoadTexture(char *texture_name,GLuint *texture); // nacitava podla pripony
int LoadGLTexture_JP
www.eeworm.com/read/440314/7690716
m texture_synth.m
%In is the input image, mask is the region to be synthesized, and prm is a
%parameter file. prm has three components, the similarity threshold,
%thresh, which defines how similar a sample must be to
www.eeworm.com/read/439580/7705562
java texture1.java
import java.awt.*;
import java.awt.geom.*;
import java.awt.image.*;
public class Texture1 extends Frame{
Paint tPaint1, tPaint2, tPaint3, tPaint4;
public Texture1(String title){
supe
www.eeworm.com/read/199604/7843542
jpg texture2.jpg
www.eeworm.com/read/197685/7976430
rc2 texture.rc2
//
// Texture.RC2 - Microsoft Visual C++ 不会直接编辑的资源
//
#ifdef APSTUDIO_INVOKED
#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED
///////////////////////////
www.eeworm.com/read/144782/12772962
gif modern_texture.gif
www.eeworm.com/read/330365/12899283
txt texture credit.txt
textures taken from http://www.grsites.com/textures/
www.eeworm.com/read/243222/12954286
obj gameengine_texture.obj
www.eeworm.com/read/315817/13535795
png texture1.png
www.eeworm.com/read/315817/13535796