代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
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cpp tmapdemo.cpp

// TMAPDEMO.CPP - DirectX 5.0 Texture Mapping Demo // Compile as Win32 Application along with TMAPPER.CPP, DDRAW.LIB, and WINMM.LIB // Press ESC to exit, you may have to hold it! // INCLUDES ////
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h resource.h

//{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by TEXTURE.RC // #define IDD_ABOUTBOX 100 #define IDR_MAINFRAME 128 #define IDR_TEXTURTYPE 129 // Next d
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h bitmap_font.h

#ifndef _BITMAP_FONT_H #define _BITMAP_FONT_H #include "init.h" #include "texture.h" class Font{ GLuint base; // Base Display List For The Font GLuint loop; // Generic Loop Variable
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h bitmap_font.h

#ifndef _BITMAP_FONT_H #define _BITMAP_FONT_H #include "init.h" #include "texture.h" class Font{ GLuint base; // Base Display List For The Font GLuint loop; // Generic Loop Variable
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cpp textur~1.cpp

// TextureDoc.cpp : CTextureDoc 类的实现 // #include "stdafx.h" #include "Texture.h" #include "TextureDoc.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CTextureDoc IMPLEMENT_DYNCR
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m textureanalysis.m

function [params] = textureAnalysis(im0, Nsc, Nor, Na) % Analyze texture for application of Portilla-Simoncelli model/algorithm. % % [params] = textureAnalysis(im0, Nsc, Nor, Na); % im0: original i
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java swingshapemover.java

/* * @(#)SwingShapeMover.java 1.2 98/07/31 */ import java.awt.*; import java.awt.event.*; import java.awt.image.*; import javax.swing.*; /* * This applet allows the user to move a texture painte
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readme

Qt OpenGL Tutorial #11. Project Name: Qt OpenGL Tutorial Project Description: Flag Effect ( Waving Texture ) Authors Name: Cavendish ( cavendish@qiliang.net ) Authors Web Site: http://www.qiliang.ne
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h resource.h

//{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by TEXTURE.RC // #define IDD_ABOUTBOX 100 #define IDR_MAINFRAME 128 #define IDR_TEXTURTYPE 129 // Next d
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pas unit1.pas

{: This sample illustrates basic actor use. I'm using the GLScene built-in Actor Load from File, Load Texture, add one weapon, and animate both. The sensation is how both are one. Both