代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/403026/2316455
cpp scene1.cpp
#include "stdafx.h"
#include "scene1.h"
IDirect3DTexture9* Texture_Splash;
extern HMODULE resDll;
bool LoadScene1()
{/*
if (FAILED(D3DXCreateTextureFromFile(
Device,
www.eeworm.com/read/386099/2573795
fx thresholdshader.fx
struct VertexOutput
{
float4 position : POSITION;
float2 uv : TEXCOORD0;
};
struct PixelOutput
{
float4 color : COLOR0;
};
texture myTexture
<
string ResourceName = "curvy.dds";
>
www.eeworm.com/read/380330/2660911
h texobj.h
/**
* \file texobj.h
* Texture object management.
*/
/*
* Mesa 3-D graphics library
* Version: 6.5
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby gr
www.eeworm.com/read/380330/2660914
c texobj.c
/**
* \file texobj.c
* Texture object management.
*/
/*
* Mesa 3-D graphics library
* Version: 6.5
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby gr
www.eeworm.com/read/380330/2660927
h texstate.h
/**
* \file texstate.h
* Texture state management.
*/
/*
* Mesa 3-D graphics library
* Version: 6.5
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby g
www.eeworm.com/read/369615/9637869
m tvinpaint.m
function g=TVInpaint(f,mask,liter_num,a)
%TVINPAINT inpainting a image using The TV model
%reference from the by Chan and
%Shen
%date: 2007\11\13
%clear all
www.eeworm.com/read/101895/15798459
cpp mainfrm.cpp
// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "Texture.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char
www.eeworm.com/read/188943/8504974
h resource.h
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by TEXTURE.RC
//
#define IDD_ABOUTBOX 100
#define IDR_MAINFRAME 128
#define IDR_TEXTURTYPE 129
// Next d
www.eeworm.com/read/278884/10495210
cpp textur~1.cpp
// TextureDoc.cpp : CTextureDoc 类的实现
//
#include "stdafx.h"
#include "Texture.h"
#include "TextureDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CTextureDoc
IMPLEMENT_DYNCR
www.eeworm.com/read/276771/10707685
cpp tmapdemo.cpp
// TMAPDEMO.CPP - DirectX 5.0 Texture Mapping Demo
// Compile as Win32 Application along with TMAPPER.CPP, DDRAW.LIB, and WINMM.LIB
// Press ESC to exit, you may have to hold it!
// INCLUDES ////