代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
www.eeworm.com/read/382408/2637308

h projector.h

#ifndef __PROJECTOR_H #define __PROJECTOR_H #include /** * Texture projector. */ class CProjector { public: static void computeTextureProjection( const SMa
www.eeworm.com/read/382408/2637359

fx imgedgedetect.fx

// Image space edge-detector and (some form of) hatcher. // // Here: // - detect edges from normal or Z differences. // - add hatch-like texture in shaded regions (based on dot normal with light
www.eeworm.com/read/380330/2660910

c hash.c

/** * \file hash.c * Generic hash table. * * Used for display lists, texture objects, vertex/fragment programs, * buffer objects, etc. The hash functions are thread-safe. * * \note key=0 is
www.eeworm.com/read/364434/2905912

svn-base s3tc.h.svn-base

/* * S3 Texture Compression (S3TC) decoding functions * Copyright (c) 2007 by Ivo van Poorten * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modi
www.eeworm.com/read/112003/15496643

txt tunnel.txt

AnfyTunnel - Copyright (C) by Fabio Ciucci 1997-99 This applet can generate a texture mapped tunnel from any GIF/JPG image. This applet is fully parametrized, so you can generate var
www.eeworm.com/read/107257/15611081

txt dsbl_plg.txt

Anti-aliased Pict Lens Flare Variations Wind Texture Fill PICT Resource Pinch Polar Coordinates Ripple Shear Spherize Twirl Wave TWAIN Acquire TWAIN - Acquire TWAIN Select Source TWAIN
www.eeworm.com/read/100861/15863569

h mesh.h

struct Quaternion; struct Mesh_Material_Info { char *name; // Used for export only? int texture_index; }; struct Triangle_List_Info { int material_index; // Which material do
www.eeworm.com/read/390106/8483605

htm settexture.htm

Stroking or Filling with a Texture (Java Developers Almanac Example)
www.eeworm.com/read/188943/8505028

cpp texturedoc.cpp

// TextureDoc.cpp : implementation of the CTextureDoc class // #include "stdafx.h" #include "Texture.h" #include "TextureDoc.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE stati
www.eeworm.com/read/289230/8566980

cg reflection.cg

// // Texture coordinate generation example // calculate sphere map coordinates struct appdata { float4 position : ATTRIB0; float3 normal : ATTRIB1; }; struct vf20 { float