代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
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c hash.c

/** * \file hash.c * Generic hash table. * * Used for display lists, texture objects, vertex/fragment programs, * buffer objects, etc. The hash functions are thread-safe. * * \note ke
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c hash.c

/** * \file hash.c * Generic hash table. * * Used for display lists, texture objects, vertex/fragment programs, * buffer objects, etc. The hash functions are thread-safe. * * \note ke
www.eeworm.com/read/341380/3251963

h resource.h

//{{NO_DEPENDENCIES}} // Microsoft Developer Studio generated include file. // Used by Texture.rc // #define IDM_ABOUTBOX 0x0010 #define IDD_ABOUTBOX 100 #d
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h fonttex.h

#ifndef FONTTEX_H #define FONTTEX_H typedef struct { int nTextures; int texwidth; /* texture width */ int width; /* character width */ int lower; /* lowest ascii character (normally: 32)
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java java3dexample.java

// Java3DExample.java // Java3DExample is an application that demonstrates Java 3D // and provides an interface for a user to control the // transformation, lighting color, and texture of a 3D sc
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java java3dexample.java

// Java3DExample.java // Java3DExample is an application that demonstrates Java 3D // and provides an interface for a user to control the // transformation, lighting color, and texture of a 3D sc
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java java3dexample.java

// Java3DExample.java // Java3DExample is an application that demonstrates Java 3D // and provides an interface for a user to control the // transformation, lighting color, and texture of a 3D sc
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java java3dexample.java

// Java3DExample.java // Java3DExample is an application that demonstrates Java 3D // and provides an interface for a user to control the // transformation, lighting color, and texture of a 3D sc
www.eeworm.com/read/434629/1869993

java texturedplane.java

// TexturedPlane.java // Andrew Davison, March 2003, dandrew@ratree.psu.ac.th /* Creates a single quad array of 4 vertices with a texture mapping. This is a non-animation version of Images
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java terra3d.java

// Terra3D.java // Andrew Davison, August 2003, dandrew@ratree.psu.ac.th /* Load a terrain created using the TerraGen application, and exported as a .obj file (a mesh) and a .jpg (a texture).