代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
www.eeworm.com/read/14187/321515

cpp vtc_zte_bitpack.cpp

/* $Id: vtc_zte_bitpack.cpp,v 1.1 2005/05/09 21:29:49 wmaycisco Exp $ */ /****************************************************************************/ /* MPEG4 Visual Texture Coding (VTC) Mode Soft
www.eeworm.com/read/191754/5162794

java sinetexture.java

package net.sf.jawp.gui.client.semi3d; /** * * @author from javaworld * @version $Revision: 1.2 $ * */ public class SineTexture implements Texture { double multiplier; double s
www.eeworm.com/read/356084/3042563

m drpdrawfig11.m

function dRPDrawFig11(OpenNewWindow,HaveTitle,LoadData) %DrawFig 11: Load Texture for best basis analysis if nargin
www.eeworm.com/read/262057/4314788

svn-base magic variables.vb.svn-base

Imports Microsoft.DirectX Imports Microsoft.DirectX.Direct3D Module Magic_Variables Public MagicActionLastTick As Long Public MagicTexture(1, 10000) As Texture Public MagicTexture
www.eeworm.com/read/100908/15862180

h muletoolbarctrl.h

#pragma once #define IDC_TOOLBAR 16127 #define IDC_TOOLBARBUTTON 16129 //#define USE_TEXTURE // CMuleToolbarCtrl class CMuleToolbarCtrl : public CToolBarCtrl { DECLARE_DYNAMIC(CMul
www.eeworm.com/read/282090/9120416

cpp texturebar.cpp

//++timo TODO : the whole CTextureBar has to be modified for the new texture code // TextureBar.cpp : implementation file // #include "stdafx.h" #include "Radiant.h" #include "TextureBar.h"
www.eeworm.com/read/378190/9242252

arff wdbc.arff

@RELATION wdbc @ATTRIBUTE id REAL @ATTRIBUTE class {B,M} @ATTRIBUTE radius REAL @ATTRIBUTE texture REAL @ATTRIBUTE perimeter REAL @ATTRIBUTE area REAL @ATTRIBUTE smoothness REAL @ATTRIBUTE compactnes
www.eeworm.com/read/444115/7617870

cpp fadeimage.cpp

/** * File : FadeImage.cpp * Author : Kevin Lynx * Date : 2007/8/4 */ #include "stdafx.h" #include "FadeImage.h" FadeImage::FadeImage( IVideoDriver *driver, ITexture *texture, po
www.eeworm.com/read/134479/5892281

cpp ogltexture.cpp

#include "../gpucontext.hpp" #include "oglfunc.hpp" #include "ogltexture.hpp" #include "oglcheckgl.hpp" using namespace brook; /* Allocates a floating point texture */ OGLTexture::OGLTexture (uns
www.eeworm.com/read/101007/6262504

h shadow.h

class shadow : public bsp_object { public: // external parameters int texture; float sizex, sizey; // internal parmeters int hit; bsp_object *curobj; // constructor resets all inte