代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/253380/4394518
cpp bitpack.cpp
/* $Id: bitpack.c,v 1.35 1998/05/19 15:27:19 hjlee Exp $ */
/****************************************************************************/
/* MPEG4 Visual Texture Coding (VTC) Mode Software
www.eeworm.com/read/253380/4394520
hpp startcode.hpp
/* $Id: startcode.h,v 1.9 1998/05/14 21:41:21 hjlee Exp $ */
/****************************************************************************/
/* MPEG4 Visual Texture Coding (VTC) Mode Software
www.eeworm.com/read/253380/4394521
cpp ac.cpp
/* $Id: ac.c,v 1.32 1998/05/14 21:41:16 hjlee Exp $ */
/****************************************************************************/
/* MPEG4 Visual Texture Coding (VTC) Mode Software
www.eeworm.com/read/253380/4394523
hpp bitpack.hpp
/* $Id: bitpack.h,v 1.20 1998/05/14 21:41:19 hjlee Exp $ */
/****************************************************************************/
/* MPEG4 Visual Texture Coding (VTC) Mode Software
www.eeworm.com/read/263783/11342385
fx compcosines.fx
texture tCosineLUT;
texture tBiasNoise;
float4 cUTrans0;
float4 cUTrans1;
float4 cUTrans2;
float4 cUTrans3;
float4 cUTrans4;
float4 cUTrans5;
float4 cUTrans6;
float4 cUTrans7;
float4 cUT
www.eeworm.com/read/290325/8489604
todo
Bugs
====
* there's a pop when transitioning from textured to mesh-rendered
glyphs; probably the texture fonts aren't registered exactly right?
Productizing
============
Tasks to make gameswf re
www.eeworm.com/read/183970/9128358
diz file_id.diz
TMultiShape is a simple and powerful VCL component which allows you to
have many graphic effects on your forms.
It creates a texture by repeating a basic shape on the component area
and since it ac
www.eeworm.com/read/359900/10116757
m specxture.m
function [srad, sang, S] = specxture(f);
%SPECXTURE Computes spectral texture of an image.
% [SRAD, SANG, S] = SPECXTURE(F) computes SRAD, the spectral energy
% distribution as a function of ra
www.eeworm.com/read/277112/10667283
pas mainformunit.pas
{: This is more than a sample which demonstrates the use of the Gui system,
its an editor for combining several GUI-Component into one layout, using
the same texture for them all.
The
www.eeworm.com/read/273793/10900926
c pencil.c
/*
* Opengl Pencil program from Chapter 12.
*
* Written by Michael Sweet
*/
#include
#include "texture.h"
/*
* Globals...
*/
int Width; /* Widt