代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/110972/6163099
hpp ztscanutil.hpp
/* $Id: ztscanUtil.hpp,v 1.2 2001/04/19 18:32:09 wmay Exp $ */
/****************************************************************************/
/* MPEG4 Visual Texture Coding (VTC) Mode Software
www.eeworm.com/read/110972/6163100
hpp ac.hpp
/* $Id: ac.hpp,v 1.2 2001/04/19 18:32:09 wmay Exp $ */
/****************************************************************************/
/* MPEG4 Visual Texture Coding (VTC) Mode Software
www.eeworm.com/read/110972/6163101
cpp ztscanutil.cpp
/* $Id: ztscanUtil.cpp,v 1.3 2001/04/19 18:32:09 wmay Exp $ */
/****************************************************************************/
/* MPEG4 Visual Texture Coding (VTC) Mode Software
www.eeworm.com/read/110972/6163102
cpp bitpack.cpp
/* $Id: bitpack.cpp,v 1.2 2001/04/19 18:32:09 wmay Exp $ */
/****************************************************************************/
/* MPEG4 Visual Texture Coding (VTC) Mode Software
www.eeworm.com/read/110972/6163104
hpp startcode.hpp
/* $Id: startcode.hpp,v 1.3 2001/04/30 20:47:26 dmackie Exp $ */
/****************************************************************************/
/* MPEG4 Visual Texture Coding (VTC) Mode Software
www.eeworm.com/read/110972/6163105
cpp ac.cpp
/* $Id: ac.cpp,v 1.2 2001/04/19 18:32:09 wmay Exp $ */
/****************************************************************************/
/* MPEG4 Visual Texture Coding (VTC) Mode Software
www.eeworm.com/read/110972/6163107
hpp bitpack.hpp
/* $Id: bitpack.hpp,v 1.2 2001/04/19 18:32:09 wmay Exp $ */
/****************************************************************************/
/* MPEG4 Visual Texture Coding (VTC) Mode Software
www.eeworm.com/read/101083/6240245
cpp showcanvas.cpp
//#define USE_PALETTIZED_TEXTURE
// disable the conversion from 'double ' to 'long ', possible loss of data
// disable the conversion from 'double ' to 'float', possible loss of data
#pragma warn
www.eeworm.com/read/101083/6240253
cpp show3d.cpp
//#define USE_PALETTIZED_TEXTURE
// disable the conversion from 'double ' to 'long ', possible loss of data
// disable the conversion from 'double ' to 'float', possible loss of data
#pragma warn
www.eeworm.com/read/345593/11806895
pas unit1.pas
{: Procedural Texture Demo / Tobias Peirick }
unit Unit1;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
StdCtrls, ExtCtrls, GLScene, GLObjects,