代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/473909/6821790
h d3dfont.h
//-----------------------------------------------------------------------------
// File: D3DFont.h
//
// Desc: Texture-based font class
//
// Copyright (c) 1999-2001 Microsoft Corporation. All ri
www.eeworm.com/read/107320/15609701
h d3dfont.h
//-----------------------------------------------------------------------------
// File: D3DFont.h
//
// Desc: Texture-based font class
//
// Copyright (c) 1999-2000 Microsoft Corporation. All ri
www.eeworm.com/read/107320/15609758
h d3dfont.h
//-----------------------------------------------------------------------------
// File: D3DFont.h
//
// Desc: Texture-based font class
//
// Copyright (c) 1999-2000 Microsoft Corporation. All ri
www.eeworm.com/read/38039/1093392
txt msgtxt_ar.txt
%CIBump: %0s
Bump: %0s
凹凸: %0s
%CECannot locate texture file %0s
Cannot locate texture file %0s
不能定位纹理文件 %0s
%CIConnecting To RenderServer On
Connecting To RenderServer On %0s
正在连接%0s 上的着色演示服务器
%CI
www.eeworm.com/read/339446/3306054
glsl pattern_brush.glsl
uniform sampler2D brush_texture;
uniform vec2 inv_brush_texture_size;
uniform vec3 inv_matrix_m0;
uniform vec3 inv_matrix_m1;
uniform vec3 inv_matrix_m2;
vec4 brush()
{
mat3 mat;
mat[0] = in
www.eeworm.com/read/339446/3306727
fx qpaintengine_d3d.fx
bool g_mCosmeticPen;
int4 g_mChannel;
float2 g_mMaskOffset;
int2 g_mMaskSize;
float4x4 g_mMaskProjection;
float4x4 g_mViewProjection;
float4x4 g_mTransformation;
texture g_mAAMask;
texture g_mTexture;
www.eeworm.com/read/298327/3868317
fp waterdynnormal.fp
!!ARBfp1.0
TEMP cross1,cross2,normal,temp;
TEMP height1,height2,height3,height4,foam;
TEX height1, fragment.texcoord[0], texture[0], 2D;
TEX height2, fragment.texcoord[1], texture[1], 2D;
TEX h
www.eeworm.com/read/385253/2593598
all-wcprops
K 25
svn:wc:ra_dav:version-url
V 36
/svn/!svn/ver/203/trunk/Data/texture
END
Image1.bmp
K 25
svn:wc:ra_dav:version-url
V 47
/svn/!svn/ver/136/trunk/Data/texture/Image1.bmp
END
terrain.bmp
K 25
svn:wc:
www.eeworm.com/read/385102/8819609
bak fem.cg.bak
void main(
float2 coordinate : WPOS, /* texture coordinate */
uniform samplerRECT baseinput, /* input image of last result*/
uniform samplerRECT count, /* cumput count */
out f
www.eeworm.com/read/449281/7515218
hpp states.hpp
/* $Id: states.h,v 1.10 1998/05/14 21:40:14 hjlee Exp $ */
/****************************************************************************/
/* MPEG4 Visual Texture Coding (VTC) Mode Software