代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
www.eeworm.com/read/473909/6821790

h d3dfont.h

//----------------------------------------------------------------------------- // File: D3DFont.h // // Desc: Texture-based font class // // Copyright (c) 1999-2001 Microsoft Corporation. All ri
www.eeworm.com/read/107320/15609701

h d3dfont.h

//----------------------------------------------------------------------------- // File: D3DFont.h // // Desc: Texture-based font class // // Copyright (c) 1999-2000 Microsoft Corporation. All ri
www.eeworm.com/read/107320/15609758

h d3dfont.h

//----------------------------------------------------------------------------- // File: D3DFont.h // // Desc: Texture-based font class // // Copyright (c) 1999-2000 Microsoft Corporation. All ri
www.eeworm.com/read/38039/1093392

txt msgtxt_ar.txt

%CIBump: %0s Bump: %0s 凹凸: %0s %CECannot locate texture file %0s Cannot locate texture file %0s 不能定位纹理文件 %0s %CIConnecting To RenderServer On Connecting To RenderServer On %0s 正在连接%0s 上的着色演示服务器 %CI
www.eeworm.com/read/339446/3306054

glsl pattern_brush.glsl

uniform sampler2D brush_texture; uniform vec2 inv_brush_texture_size; uniform vec3 inv_matrix_m0; uniform vec3 inv_matrix_m1; uniform vec3 inv_matrix_m2; vec4 brush() { mat3 mat; mat[0] = in
www.eeworm.com/read/339446/3306727

fx qpaintengine_d3d.fx

bool g_mCosmeticPen; int4 g_mChannel; float2 g_mMaskOffset; int2 g_mMaskSize; float4x4 g_mMaskProjection; float4x4 g_mViewProjection; float4x4 g_mTransformation; texture g_mAAMask; texture g_mTexture;
www.eeworm.com/read/298327/3868317

fp waterdynnormal.fp

!!ARBfp1.0 TEMP cross1,cross2,normal,temp; TEMP height1,height2,height3,height4,foam; TEX height1, fragment.texcoord[0], texture[0], 2D; TEX height2, fragment.texcoord[1], texture[1], 2D; TEX h
www.eeworm.com/read/385253/2593598

all-wcprops

K 25 svn:wc:ra_dav:version-url V 36 /svn/!svn/ver/203/trunk/Data/texture END Image1.bmp K 25 svn:wc:ra_dav:version-url V 47 /svn/!svn/ver/136/trunk/Data/texture/Image1.bmp END terrain.bmp K 25 svn:wc:
www.eeworm.com/read/385102/8819609

bak fem.cg.bak

void main( float2 coordinate : WPOS, /* texture coordinate */ uniform samplerRECT baseinput, /* input image of last result*/ uniform samplerRECT count, /* cumput count */ out f
www.eeworm.com/read/449281/7515218

hpp states.hpp

/* $Id: states.h,v 1.10 1998/05/14 21:40:14 hjlee Exp $ */ /****************************************************************************/ /* MPEG4 Visual Texture Coding (VTC) Mode Software