代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
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www.eeworm.com/read/201480/6967136
h d3dfont.h
//-----------------------------------------------------------------------------
// File: D3DFont.h
//
// Desc: Texture-based font class
//
// Copyright (c) 1999-2001 Microsoft Corporation. All ri
www.eeworm.com/read/440314/7690726
m decompose_image.m
%Given an input image, this decomposes it into a structure image, u, and a
%texture image, v. The parameters used by the algorithm can be given by
%passing a struct for the value of param. An exampl
www.eeworm.com/read/433389/7933400
h d3dfont.h
//-----------------------------------------------------------------------------
// File: D3DFont.h
//
// Desc: Texture-based font class
//
// Copyright (c) 1999-2001 Microsoft Corporation. All ri
www.eeworm.com/read/330365/12899127
h d3dfont.h
//-----------------------------------------------------------------------------
// File: D3DFont.h
//
// Desc: Texture-based font class
//
// Copyright (c) 1999-2001 Microsoft Corporation. All ri
www.eeworm.com/read/330365/12899272
h d3dfont.h
//-----------------------------------------------------------------------------
// File: D3DFont.h
//
// Desc: Texture-based font class
//
// Copyright (c) 1999-2001 Microsoft Corporation. All ri
www.eeworm.com/read/136824/5847651
h d3dfont.h
//-----------------------------------------------------------------------------
// File: D3DFont.h
//
// Desc: Texture-based font class
//
// Copyright (c) 1999-2000 Microsoft Corporation. All ri
www.eeworm.com/read/136824/5847803
h d3dfont.h
//-----------------------------------------------------------------------------
// File: D3DFont.h
//
// Desc: Texture-based font class
//
// Copyright (c) 1999-2000 Microsoft Corporation. All ri
www.eeworm.com/read/136824/5847826
h d3dfont.h
//-----------------------------------------------------------------------------
// File: D3DFont.h
//
// Desc: Texture-based font class
//
// Copyright (c) 1999-2000 Microsoft Corporation. All ri
www.eeworm.com/read/136824/5848541
nvv shadowgen.nvv
/************************************************************************
ShadowGen.nvv
Implements per-pixel shadow buffers
Using a special 2048x256 texture, we are able to achieve 11 bit p
www.eeworm.com/read/400534/11575178
h d3dfont.h
//-----------------------------------------------------------------------------
// File: D3DFont.h
//
// Desc: Texture-based font class
//
// Copyright (c) 1999-2001 Microsoft Corporation. All ri