代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/298327/3867945
cpp frustum.cpp
/*---------------------------------------------------------------------
Terrain Renderer using texture splatting and geomipmapping
Copyright (2006) Jelmer Cnossen
This code is released under G
www.eeworm.com/read/298327/3867946
h frustum.h
/*---------------------------------------------------------------------
Terrain Renderer using texture splatting and geomipmapping
Copyright (2006) Jelmer Cnossen
This code is released under G
www.eeworm.com/read/298327/3867947
cpp plane.cpp
/*---------------------------------------------------------------------
Terrain Renderer using texture splatting and geomipmapping
Copyright (2006) Jelmer Cnossen
This code is released under G
www.eeworm.com/read/298327/3867969
h plane.h
/*---------------------------------------------------------------------
Terrain Renderer using texture splatting and geomipmapping
Copyright (2006) Jelmer Cnossen
This code is released under G
www.eeworm.com/read/38039/1097247
txt msgtxt_ar.txt
%CIBump: %0s
Bump: %0s
%CECannot locate texture file %0s
Cannot locate texture file %0s
%CIConnecting To RenderServer On
Connecting To RenderServer On %0s
%CIDecal: %0s
Decal: %0s
%CWEnvironme
www.eeworm.com/read/493185/6398071
fx sky.fx
struct VSOut
{
float4 pos: POSITION0;
float3 Tex: TEXCOORD0;
};
float4x4 g_WVP;
texture g_texEnv;
sampler EnvMap = sampler_state
{
Texture = ;
MinFilter = LINEAR;
www.eeworm.com/read/208399/4993222
cpp flydraw.cpp
#include "..\Fly3D.h"
void flyEngine::draw_static_faces_cartoon(int *fd,int nfd)
{
int i;
face *f;
tc->use(cartoonpicbsp);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
www.eeworm.com/read/127871/5993915
cpp gsanimation.cpp
// GsAnimation.cpp: implementation of the CGsAnimation class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "GsAnimation.h"
#include "gi
www.eeworm.com/read/229545/14331622
cpp gsanimation.cpp
// GsAnimation.cpp: implementation of the CGsAnimation class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "GsAnimation.h"
//////////
www.eeworm.com/read/101083/6240357
h tilelist.h
/*******************************************************************************\
Original texture tile manager class -- Used by the ComposeTiles tool.
Scott Randolph
Spectrum HoloByte
May 1