代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/455465/7371100
cpp glfont.cpp
// GLFont.cpp: implementation of the CGLFont class.
//程序设计:唐明理 2005.2
//E_mail cqtml@163.com
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include
www.eeworm.com/read/455459/7371724
cpp glfont.cpp
// GLFont.cpp: implementation of the CGLFont class.
//程序设计:唐明理 2005.2
//E_mail cqtml@163.com
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include
www.eeworm.com/read/444897/7603721
cpp scene.cpp
//////////////////////////////////////////////////////////////////////
// scene.cpp: implementation of the scene class.
//
//////////////////////////////////////////////////////////////////////
www.eeworm.com/read/398937/7908201
cpp m2chartexture.cpp
//--------------------------------------------------
// Desc: M2 Character Texture Compose
// From: WOW Model Viewer
// I just coding in my own ways!
//-----------------------------------------
www.eeworm.com/read/398937/7908224
h m2header.h
//--------------------------------------------------
// Desc: M2 header
// Date: 2007.3.30 /update
// Author: Artsylee
//
// From: WOW Model Viewer
// I just coding in my own ways!
//
//-
www.eeworm.com/read/330365/12899378
cpp texcube.cpp
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// File: texCube.cpp
//
// Author: Frank Luna (C) All Rights Reserved
//
// System: AMD At
www.eeworm.com/read/141112/13037749
pas opengllinux.pas
{**************************************
opengl interface unit for kylix
version 0.1
created by pinxue
2001.3.12
pinxue@263.net
http://pinxue.yeah.net
notes:
www.eeworm.com/read/241573/13135481
cpp text.cpp
/* Copyright (C) Steve Rabin, 2000.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source int
www.eeworm.com/read/301017/13870717
java plane.java
import javax.microedition.m3g.*;
class Plane
{
// define a square in plane xy
private final static short POINTS[] = new short[]
{
(short) 1, (short) 1, (short) 0,
(short) 1, (
www.eeworm.com/read/136824/5847777
h glext.h
#ifndef __glext_h_
#define __glext_h_
#ifdef __cplusplus
extern "C" {
#endif
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative li