代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/134479/5892266
cpp dx9runtime.cpp
// dx9runtime.cpp
#include "dx9runtime.hpp"
#include "dx9window.hpp"
//#include "../../dx9/dx9pixelshader.hpp"
//#include "../../dx9/dx9vertexshader.hpp"
#include "dx9texture.hpp"
#include
www.eeworm.com/read/122965/6064307
cpp d3dutil.cpp
//-----------------------------------------------------------------------------
// File: D3DUtil.cpp
//
// Desc: Shortcut macros and functions for using DX objects
//
//
// Copyright (c) 1997-19
www.eeworm.com/read/120251/6078194
cg vpmover.cg
void main( float4 xzBuffer : POSITION,
float4 nBuffer : COLOR,
float4 yBuffer : TEXCOORD0,
float4 lodBuffer : TEXCOORD1,
uniform float4x4 worldViewProj,
uniform
www.eeworm.com/read/113165/6140208
cg vpmover.cg
void main( float4 xzBuffer : POSITION,
float4 nBuffer : COLOR,
float4 yBuffer : TEXCOORD0,
float4 lodBuffer : TEXCOORD1,
uniform float4x4 worldViewProj,
uniform
www.eeworm.com/read/112380/6145295
cpp d3dutil.cpp
//-----------------------------------------------------------------------------
// File: D3DUtil.cpp
//
// Desc: Shortcut macros and functions for using DX objects
//
//
// Copyright (c) 1997-19
www.eeworm.com/read/102395/6233782
h texturing.h
#ifndef LEDA_GL_TEXTURING_H
#define LEDA_GL_TEXTURING_H
#include
#include
#include
#include
#include
#if defined(
www.eeworm.com/read/101005/6262724
c graphics.c
/* graphics.c, HAWK game engine
*
* This is the entry to the 3D specific routines.
*
* Copyright 1997-1998 by Phil Frisbie, Jr.
* for Hawk Software
*
*/
#ifdef WIN32
#define WIN32_LE
www.eeworm.com/read/493100/6406512
h d3d10.h
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 7.00.0498 */
/* Compiler settings for d3d10.idl:
Oicf, W1, Zp8, en