代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
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dfm unit1.dfm

object Form1: TForm1 Left = 192 Top = 115 Align = alClient BorderStyle = bsNone Caption = 'Form1' ClientHeight = 415 ClientWidth = 603 Color = clBtnFace Font.Charset = DEFAU
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dfm unit1.dfm

object Form1: TForm1 Left = 155 Top = 121 Align = alClient BorderStyle = bsNone Caption = 'Form1' ClientHeight = 405 ClientWidth = 603 Color = clBtnFace Font.Charset = DEFAU
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h gl.h

#ifndef GL_H #define GL_H /*=========================================================================== O P E N G L - E S I N T E R F A C E H E A D E R F I L E DESCRIPTION This h
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cpp ftgltexturefont.cpp

#include #include // For memset #include "FTGLTextureFont.h" #include "FTTextureGlyph.h" inline GLuint NextPowerOf2( GLuint in) { in -= 1; in |= in >> 16; in |= i
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m crashlandingappdelegate.m

/* ===== IMPORTANT ===== This is sample code demonstrating API, technology or techniques in development. Although this sample code has been reviewed for technical accuracy, it is not final. Apple is
www.eeworm.com/read/250151/12427446

cpp sky.cpp

#include #include #include #include #include #include #include "define.h" #include "bmpLoader.h" #include "sky.h" Sky::Sky(vo
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cpp terrain.cpp

#include #include #include #include #include #include #include "define.h" #include "bmpLoader.h" #include "terrain.h" Terrain
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cpp light_tex_effect.cpp

////////////////////////////////////////////////////////////////////////////////////////////////// // // File: light_tex_effect.cpp // // Author: Frank Luna (C) All Rights Reserved // // Syste
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h mvolumerender.h

//----------------------------------------------------------------------------- // File: MVolumeRender.h // // Desc: Header file MVolumeRender sample app //----------------------------------------
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h image.h

//============================================================== //============================================================== //= image.h ==================================================== //