代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
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cpp main.cpp

/************************************************************ * APRON TUTORIALS PRESENTED BY MORROWLAND * ************************************************************* * Project Name : 3ds Lo
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txt readme.txt

================================================================================ MICROSOFT 基础类库: Texture 项目概述 =============================================================================== 应
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cpp light_tex_effect.cpp

////////////////////////////////////////////////////////////////////////////////////////////////// // // File: light_tex_effect.cpp // // Author: Frank Luna (C) All Rights Reserved // // Syste
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h head.h

#include #include #include #include "glut.h" #include "glext.h" #include typedef struct _board { GLfloat x; GLfloat y; GLint type; //哪种板 0:普通 1
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txt texblendps.txt

// File: ps_multitex.txt // Desc: Pixel shader that does multitexturing. // Globals sampler AlphaTex; sampler Texture1; sampler Texture2; sampler Texture3; float3x3 mat3x3; //Structures struc
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c texturesurf.c

/* * Copyright (c) 1993-1997, Silicon Graphics, Inc. * ALL RIGHTS RESERVED * Permission to use, copy, modify, and distribute this software for * any purpose and without fee is hereby granted, pr
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java animbillboard.java

import javax.microedition.m3g.*; public class AnimBillboard { private Mesh bbMesh; private Appearance appearance; private Texture2D[] textures; // holds the images private i
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readme_maps

The texture maps provided are heavily scaled-down versions of great planetary texture maps from the following sources: Map of Earth: http://earthobservatory.nasa.gov/Newsroom/BlueMarble/ Maps of pl
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cpp gltexobj.cpp

/**************************************************************************** ** $Id: qt/gltexobj.cpp 3.3.4 edited May 27 2003 $ ** ** Copyright (C) 1992-2002 Trolltech AS. All rights reserved. *
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nvp equalweightcombine.nvp

/************************************************************************ EqualWeightCombine.nvp Simple pixel shader that samples all 4 texture stages, averages these samples and outputs the resu