代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/107321/15609536
cpp text.cpp
/* Copyright (C) Dante Treglia II, 2000.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this sourc
www.eeworm.com/read/107321/15609651
cpp text.cpp
/* Copyright (C) Dante Treglia II, 2000.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this sourc
www.eeworm.com/read/104094/15710263
h md2.h
#ifndef __MD2_H
#define __MD2_H
#include // standard Windows app include
#include
#include
#include
#include // standard OpenGL include
www.eeworm.com/read/104094/15710315
cpp terrain.cpp
#include "terrain.h"
CTerrain::CTerrain()
{
width = 256;
scanDepth = 80.0;
terrainMul = 50.0;
textureMul = 0.25;
heightMul = 175.0;
fogColor[0] = 0.75f;
fogColor[1] = 0.9f;
fogColo
www.eeworm.com/read/101085/15852870
cpp font.cpp
#include
#include
#include
#include "../global.h"
#include "../loader/loader.h"
#include "../loader/bitmap.h"
#include "../loader/targa.h"
#include "font.h"
www.eeworm.com/read/101085/15852878
h sprite.h
#ifndef _SPRITE_H_
#define _SPRITE_H_
#include "../Texture.h"
class GcSprite
{
public:
// Constructor / Destructor
GcSprite();
~GcSprite();
// Load
bool Load(char *fileName, int
www.eeworm.com/read/177955/9426494
h dx7todx8.h
/*==========================================================================;
*
* Copyright (C) Microsoft Corporation. All Rights Reserved.
*
* File: dx7todx8.h
* Content: DX7 to DX