代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/147766/5724774
h i810_drm.h
#ifndef _I810_DRM_H_
#define _I810_DRM_H_
/* WARNING: These defines must be the same as what the Xserver uses.
* if you change them, you must change the defines in the Xserver.
*/
#ifndef _I810_DE
www.eeworm.com/read/136865/5840417
cpp gltexobj.cpp
/****************************************************************************
** $Id: qt/gltexobj.cpp 3.3.4 edited May 27 2003 $
**
** Copyright (C) 1992-2002 Trolltech AS. All rights reserved.
*
www.eeworm.com/read/136865/5840532
pov ship.pov
#version 3.0
global_settings { assumed_gamma 2.0 }
#include "colors.inc"
#include "textures.inc"
#include "metals.inc"
camera {
orthographic
up
right
location
www.eeworm.com/read/136824/5848161
nvp equalweightcombine_postmult.nvp
/*********************************************************************NVMH2****
Path: C:\Dev\devrel\Nv_sdk_4\Dx8\NVEffectsBrowser\Effects\Dot3Bump_Dynamic
File: EqualWeightCombine_PostMult.nvp
www.eeworm.com/read/136824/5848185
cpp ca_gameoflife.cpp
/*********************************************************************NVMH2****
Path: C:\Dev\devrel\Nv_sdk_4\Dx8\NVEffectsBrowser\Effects\CA_GameOfLife
File: CA_GameOfLife.cpp
Copyright (C) 199
www.eeworm.com/read/136824/5848205
cpp ca_gameoflife.cpp
/*********************************************************************NVMH2****
Path: C:\Dev\devrel\Nv_sdk_4\Dx8\NVEffectsBrowser\Effects\CA_GameOfLife
File: CA_GameOfLife.cpp
Copyright (C) 199
www.eeworm.com/read/136824/5848353
nvv quad.nvv
; Transforms a vertex to homogenoeous clip space
; and lights it with a single directional light in
; world space, then outputs a texture coordinate.
; - 7 instructions
; Note that negative output
www.eeworm.com/read/136824/5848638
nvp tetrahedron.nvp
/************************************************************************
Tetrahedron.nvp
Use texture coordinates to look up the circle-of-confusion interpolator
and store it in dest-alpha. Outp
www.eeworm.com/read/136815/5855126
cpp gltexobj.cpp
/****************************************************************************
** $Id: qt/gltexobj.cpp 3.3.4 edited May 27 2003 $
**
** Copyright (C) 1992-2002 Trolltech AS. All rights reserved.
*
www.eeworm.com/read/136815/5855243
pov ship.pov
#version 3.0
global_settings { assumed_gamma 2.0 }
#include "colors.inc"
#include "textures.inc"
#include "metals.inc"
camera {
orthographic
up
right
location