代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/482807/6612535
java usetexture.java
// 程序:使用纹理贴图
// 范例文件:UseTexture.java
import java.awt.*;
import java.applet.*;
public class UseTexture extends Applet
{
int ImageWidth,ImageHeight,countX,countY;
Image
www.eeworm.com/read/482213/6629688
java usetexture.java
// 程序:使用纹理贴图
// 范例文件:UseTexture.java
import java.awt.*;
import java.applet.*;
public class UseTexture extends Applet
{
int ImageWidth,ImageHeight,countX,countY;
Image
www.eeworm.com/read/480828/6662420
c wl_draw.c
// WL_DRAW.C
#include "WL_DEF.H"
#include
#pragma hdrstop
//#define DEBUGWALLS
//#define DEBUGTICS
/*
=============================================================================
www.eeworm.com/read/408706/11376331
c textures_blending.c
/*=================================================================================
FILE: textures_blending.c
SERVICES: Functionality for the textures/blending tutorials.
DESCRIPTION
www.eeworm.com/read/406072/11449993
h d3dxsprite.h
///////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Microsoft Corporation. All Rights Reserved.
//
// File: d3dxsprite.h
// Content: D3DX
www.eeworm.com/read/403956/11495294
h gtexmanager.h
//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//------------------------------------------------------
www.eeworm.com/read/400534/11575205
cpp xfile.cpp
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// File: xfile.cpp
//
// Author: Frank Luna (C) All Rights Reserved
//
// System: AMD Athl
www.eeworm.com/read/346193/11762537
cpp main.cpp
#define WIN32_LEAN_AND_MEAN // trim the excess fat from Windows
/*******************************************************************
* Program: Chapter 12 Texture Mapped Font Example 1
* Author:
www.eeworm.com/read/346193/11762639
cpp main.cpp
#define WIN32_LEAN_AND_MEAN // trim the excess fat from Windows
/*******************************************************************
* Program: Chapter 19 .MD2 Model Example - OOP
* Author: Kevi
www.eeworm.com/read/345593/11806821
pas unit1.pas
{: TexCombineShader demo / mini-lab.
This is an advanced demo, which showcases use and setup of extra texture
units, along with texture combination possibilities.
The texture com