代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

代码结果 4,874
www.eeworm.com/read/433438/7930027

m circshiftpatch.m

function patch = circshiftpatch(P,rows,cols,shift) % % |----------------------------------------------------------| % | Hybrid Texture Synthesis MATLAB package | % |
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cpp stdafx.cpp

// stdafx.cpp : 只包括标准包含文件的源文件 // Texture.pch 将是预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h"
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h r_data.h

// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // Th
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h d3dxcore.h

/////////////////////////////////////////////////////////////////////////// // // Copyright (C) Microsoft Corporation. All Rights Reserved. // // File: d3dxcore.h // Content: D3DX co
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h d3d8types.h

/*==========================================================================; * * Copyright (C) Microsoft Corporation. All Rights Reserved. * * File: d3d8types.h * Content: Dire
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java mazecanvas.java

import java.util.*; import javax.microedition.lcdui.*; import javax.microedition.lcdui.game.*; import javax.microedition.m3g.*; // Main class. It setups the 3D scene and does the movements //
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cpp d3dtextr.cpp

//----------------------------------------------------------------------------- // File: D3DTextr.cpp // // Desc: Functions to manage textures, including creating (loading from a // file), r
www.eeworm.com/read/136865/5840411

readme

The texture example This example program demonstrates how to use OpenGL 2D textures.
www.eeworm.com/read/136815/5855120

readme

The texture example This example program demonstrates how to use OpenGL 2D textures.
www.eeworm.com/read/135582/5885831

h r_data.h

// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id: r_data.h,v 1.2 2003/09/08 22:34:31 jasonk Exp $ // // Copyright (C)