代码搜索:Texture

找到约 4,874 项符合「Texture」的源代码

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txt 第3.4.2节中的代码.txt

 I = imread('bag.png');%读入系统自带的图片bag.png figure, imshow(I);%创建图形窗口,在窗口中显示读入的图像 E = entropyfilt(I); Eim = mat2gray(E); imshow(Eim);% BW1 = im2bw(Eim, .8); imshow(BW1);% figure, imshow(I);%创建新
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cpp glteximage.cpp

/* * =========================================================================== * PRODUCTION $Log: glteximage.cpp,v $ * PRODUCTION Revision 1000.1 2004/06/01 20:51:02 gouriano * PRODUCTION PROD
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cpp texturedquad.cpp

#include "objects/texturedQuad.h" #include "SDL.h" #include "SDL_opengl.h" #include using namespace std; TexturedQuad::TexturedQuad(float x, float y, float z, float rotx, float roty,
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cc dgl.cc

//----------------------------------------------------------------------------- // Torque Game Engine // Copyright (C) GarageGames.com, Inc. //------------------------------------------------------
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java mycanvas.java

/************************************************************************* MIDletMain is a demo application that shows the use of various JSR 184 API calls to generate a 3D scene with animation. T
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h r_data.h

// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // Th
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cpp stdafx.cpp

// stdafx.cpp : source file that includes just the standard includes // New3DSLoader.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "std
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cpp init.cpp

//***********************************************************************// // // // - "Talk to me like I'm a 3 year old!" Programming Lessons - // //
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h quake3bsp.h

#ifndef _QUAKE3BSP_H #define _QUAKE3BSP_H // This is the number that is associated with a face that is of type "polygon" #define FACE_POLYGON 1 #define TYPE_RAY 0 // This is the type for
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cpp init.cpp

//***********************************************************************// // // // - "Talk to me like I'm a 3 year old!" Programming Lessons - // //