代码搜索:Texture
找到约 4,874 项符合「Texture」的源代码
代码结果 4,874
www.eeworm.com/read/192525/8376431
c scrnsaver.c
/*
$Id: scrnsaver.c,v 1.3 2003/06/16 02:57:50 weiym Exp $
******************************************************************************
Flying-GGIs - Another neat GGI demo...
Porting to M
www.eeworm.com/read/192512/8378159
c scrnsaver.c
/*
$Id: scrnsaver.c,v 1.3 2003/06/16 02:57:50 weiym Exp $
******************************************************************************
Flying-GGIs - Another neat GGI demo...
Porting to M
www.eeworm.com/read/192182/8400481
c scrnsaver.c
/*
$Id: scrnsaver.c,v 1.5 2005/09/04 08:24:53 weiym Exp $
******************************************************************************
Flying-GGIs - Another neat GGI demo...
Porting to M
www.eeworm.com/read/192181/8400656
c fminigui.c
/*
$Id: fminigui.c,v 1.17 2005/09/04 08:26:59 weiym Exp $
******************************************************************************
Flying-GGIs - Another neat GGI demo...
Porting to M
www.eeworm.com/read/188566/8528073
cc qglobe.cc
//-----------------------------------------------------------------------------
// qglobe.cc : implementation of QGlobe class
//
// - programmed by Boyoon Jung (boyoon@robotics.usc.edu)
//------------
www.eeworm.com/read/181071/9275749
c scrnsaver.c
/*
$Id: scrnsaver.c,v 1.4 2004/09/22 05:58:17 weiym Exp $
******************************************************************************
Flying-GGIs - Another neat GGI demo...
Porting to M
www.eeworm.com/read/419973/10825467
cpp opengl_texturecube.cpp
#include "stdafx.h"
#include
#include
#include
#include
#include
GLuint texture[6];
GLfloat xrot = 15.0;
GLfloat yrot = 15.0;
A
www.eeworm.com/read/444854/7104863
h texturemanagerwindow.h
//+-----------------------------------------------------------------------------
//| Inclusion guard
//+-----------------------------------------------------------------------------
#ifndef MAGOS_T
www.eeworm.com/read/444912/7602918
cpp drawglscene.cpp
//////////////////////////////////////////////////////////////////////
// scene.cpp: implementation of the scene class.
//
//////////////////////////////////////////////////////////////////////
#i
www.eeworm.com/read/444897/7603723
cpp bitmap_font.cpp
#include "bitmap_font.h"
Font::Font(char *file_name, int *error) // Build Our Font Display List
{
float cx; // Holds Our X Character Coord
float cy; // Holds Our Y Char