代码搜索:Tested

找到约 4,133 项符合「Tested」的源代码

代码结果 4,133
www.eeworm.com/read/484925/6568969

bugs

---------- Known bugs ---------- 1. Not strictly a bug, more of a gotcha. Under MS VC++ (only tested with version 6.0), a term_func set via the standard C++ set_terminate() function cau
www.eeworm.com/read/481151/6643992

txt kmeans.txt

function [m, p, DistHist]=vqsplit(X,L) % Vector Quantization: K-Means Algorithm with Spliting Method for Training % NOT TESTED FOR CODEBOOK SIZES OTHER THAN POWERS OF BASE 2, E.G. 256, 512, ETC % (
www.eeworm.com/read/479064/6698811

h sunos5-5.h

/* sunos5-5.h System dependencies for Solaris 2.x (tested on 2.5 with gcc)... */ /* * Copyright (c) 1996-1999 Internet Software Consortium. * All rights reserved. * * Redistribution and use i
www.eeworm.com/read/264430/11315262

hpp standio.hpp

// standio.hpp A pair of classes to handle I/O from EITHER a // named file OR STDIN/STDOUT // tested on MSDOS with Zortech C++ 3.0 Borland C++ 3.0 // on Unix with AT&T 2.1 on MIPS and SGI
www.eeworm.com/read/406527/11440497

txt readme.txt

This directory contains 8051 firmware for the Cypress Semiconductor EZ-USB FX2 REVD (and above) chip (specifically 100-pin part, but can be tested under the DK(128-pin part)). The purpose of th
www.eeworm.com/read/406526/11440520

txt readme.txt

This directory contains 8051 firmware for the Cypress Semiconductor EZ-USB FX2 REVD (and above) chip (specifically 100-pin part, but can be tested under the DK(128-pin part)). The purpose of th
www.eeworm.com/read/261520/11639083

txt readme.txt

README.TXT for SOURCE files All of the source code for this book has been written and tested under Microsoft VC++ 5.0, 6.0 along with DirectX 8.0+. Some basic things to remember when compiling ar
www.eeworm.com/read/157359/11717558

hpp standio.hpp

// standio.hpp A pair of classes to handle I/O from EITHER a // named file OR STDIN/STDOUT // tested on MSDOS with Zortech C++ 3.0 Borland C++ 3.0 // on Unix with AT&T 2.1 on MIPS and SGI
www.eeworm.com/read/345593/11807522

pas unit1.pas

{ Simple Cg Shader Demo Tested with Cg 1.1 Try to get an ATI feel by editing the vertex shader code. ;) Last update: 20/01/04 Nelson Chu } unit Unit1; interface uses Wi
www.eeworm.com/read/258434/11864149

c hugesort.c

/* ** hugesort.c -- huge qsort() -- public domain by Raymond Gardner 6/92 ** tested with Borland C++ 3.0 (C mode) */ static void swap(char huge *a, char huge *b, unsigned n) { char tmp