代码搜索:Tested
找到约 4,133 项符合「Tested」的源代码
代码结果 4,133
www.eeworm.com/read/484925/6568969
bugs
----------
Known bugs
----------
1. Not strictly a bug, more of a gotcha.
Under MS VC++ (only tested with version 6.0), a term_func
set via the standard C++ set_terminate() function cau
www.eeworm.com/read/481151/6643992
txt kmeans.txt
function [m, p, DistHist]=vqsplit(X,L)
% Vector Quantization: K-Means Algorithm with Spliting Method for Training
% NOT TESTED FOR CODEBOOK SIZES OTHER THAN POWERS OF BASE 2, E.G. 256, 512, ETC
% (
www.eeworm.com/read/479064/6698811
h sunos5-5.h
/* sunos5-5.h
System dependencies for Solaris 2.x (tested on 2.5 with gcc)... */
/*
* Copyright (c) 1996-1999 Internet Software Consortium.
* All rights reserved.
*
* Redistribution and use i
www.eeworm.com/read/264430/11315262
hpp standio.hpp
// standio.hpp A pair of classes to handle I/O from EITHER a
// named file OR STDIN/STDOUT
// tested on MSDOS with Zortech C++ 3.0 Borland C++ 3.0
// on Unix with AT&T 2.1 on MIPS and SGI
www.eeworm.com/read/406527/11440497
txt readme.txt
This directory contains 8051 firmware for the Cypress Semiconductor EZ-USB FX2
REVD (and above) chip (specifically 100-pin part, but can be tested under the
DK(128-pin part)).
The purpose of th
www.eeworm.com/read/406526/11440520
txt readme.txt
This directory contains 8051 firmware for the Cypress Semiconductor EZ-USB FX2
REVD (and above) chip (specifically 100-pin part, but can be tested under the
DK(128-pin part)).
The purpose of th
www.eeworm.com/read/261520/11639083
txt readme.txt
README.TXT for SOURCE files
All of the source code for this book has been written and tested under
Microsoft VC++ 5.0, 6.0 along with DirectX 8.0+. Some basic things to
remember when compiling ar
www.eeworm.com/read/157359/11717558
hpp standio.hpp
// standio.hpp A pair of classes to handle I/O from EITHER a
// named file OR STDIN/STDOUT
// tested on MSDOS with Zortech C++ 3.0 Borland C++ 3.0
// on Unix with AT&T 2.1 on MIPS and SGI
www.eeworm.com/read/345593/11807522
pas unit1.pas
{
Simple Cg Shader Demo
Tested with Cg 1.1
Try to get an ATI feel by editing the vertex shader code. ;)
Last update: 20/01/04
Nelson Chu
}
unit Unit1;
interface
uses
Wi
www.eeworm.com/read/258434/11864149
c hugesort.c
/*
** hugesort.c -- huge qsort() -- public domain by Raymond Gardner 6/92
** tested with Borland C++ 3.0 (C mode)
*/
static void swap(char huge *a, char huge *b, unsigned n)
{
char tmp