代码搜索:Tensor
找到约 495 项符合「Tensor」的源代码
代码结果 495
www.eeworm.com/read/213880/15123396
cpp greycstoration4gimp.cpp
/*-----------------------------------------------------------------------------
File : greycstoration4gimp.cpp
Description : GREYCstoration - A tool to denoise, inpaint and resize ima
www.eeworm.com/read/213880/15123441
cpp greycstoration.cpp
/*-----------------------------------------------------------------------------
File : greycstoration.cpp
Description : GREYCstoration - A tool to denoise, inpaint and resize images.
www.eeworm.com/read/162614/5519184
c friend36.c
// PR c++/22139
// { dg-options "--param ggc-min-expand=0 --param ggc-min-heapsize=0" }
template class Tensor;
template struct SymmetricTensor {
Symmet
www.eeworm.com/read/205036/15328815
m power.m
function Z = power(X,Y)
%POWER Elementwise power (.^) operator for a tensor.
%
% See also TENSOR.
%
%MATLAB Tensor Toolbox.
%Copyright 2007, Sandia Corporation.
% This is the MATLAB Tensor Toolbo
www.eeworm.com/read/216898/14986981
cpp useret.cpp
#define BZ_NEW_EXPRESSION_TEMPLATES
#include
BZ_USING_NAMESPACE(blitz)
double myFunction(double x)
{ return 1.0 / (1 + x); }
double foobar(double x, double y)
{
return x*y;
}
www.eeworm.com/read/216898/14988152
cpp module2.cpp
#include
BZ_USING_NAMESPACE(blitz)
int module2()
{
BZ_USING_NAMESPACE(blitz::tensor)
Array A(4);
A = pow2(i);
return 0;
}
www.eeworm.com/read/473001/6853672
cpp useret.cpp
#define BZ_NEW_EXPRESSION_TEMPLATES
#include
BZ_USING_NAMESPACE(blitz)
double myFunction(double x)
{ return 1.0 / (1 + x); }
double foobar(double x, double y)
{
retu
www.eeworm.com/read/473001/6854059
cpp module2.cpp
#include
BZ_USING_NAMESPACE(blitz)
int module2()
{
BZ_USING_NAMESPACE(blitz::tensor)
Array A(4);
A = pow2(i);
return 0;
}
www.eeworm.com/read/473001/6854062
cpp newet.cpp
#define BZ_NEW_EXPRESSION_TEMPLATES
#include "testsuite.h"
#include
BZ_USING_NAMESPACE(blitz)
int main()
{
Array A(4), B(4), C(4), D(4);
C = 0, 1, 2, 3;
www.eeworm.com/read/237003/13982853
cpp useret.cpp
#define BZ_NEW_EXPRESSION_TEMPLATES
#include
BZ_USING_NAMESPACE(blitz)
double myFunction(double x)
{ return 1.0 / (1 + x); }
double foobar(double x, double y)
{
return x*y;
}