代码搜索:Synchronization

找到约 1,570 项符合「Synchronization」的源代码

代码结果 1,570
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h synch-sem.h

// synch.h // Data structures for synchronizing threads. // // Three kinds of synchronization are defined here: semaphores, // locks, and condition variables. The implementation for // semaphores is
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syn keyboard.syn

Protel Synchronization report ========================================================================= Date : 5-May-2004 Time : 22:07:52 Reference document: Documents\KeyBoard.Sch Target docu
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asm qep_drv.asm

;===================================================================== ; File : qep_drv.asm ; Module Name : QEP_THETA_DRV ; Initialization Routine : QEP_THETA_DRV_INIT ; Synchronization Routine :
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h synch-sleep.h

// synch.h // Data structures for synchronizing threads. // // Three kinds of synchronization are defined here: semaphores, // locks, and condition variables. The implementation for // sema
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h synch-sem.h

// synch.h // Data structures for synchronizing threads. // // Three kinds of synchronization are defined here: semaphores, // locks, and condition variables. The implementation for // sema
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readme_intsync

FILE LIST - intSync.c DESCRIPTION - This is a demo to demonstrate synchronization between tasks running on multiple CPUs by using interrupts across the VME backplane.
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h synch.h

// synch.h // Data structures for synchronizing threads. // // Three kinds of synchronization are defined here: semaphores, // locks, and condition variables. The implementation for // semaphores is
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cc synch.cc

// synch.cc // Routines for synchronizing threads. Three kinds of // synchronization routines are defined here: semaphores, locks // and condition variables (the implementation of the last two /
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h event.h

/* event.h * * This include file contains the information pertaining to the Event * Manager. This manager provides a high performance method of communication * and synchronization. * * Dir
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js render.transitionpane.js

/** * Synchronization peer for TransitionPane. */ ExtrasRender.ComponentSync.TransitionPane = Core.extend(EchoRender.ComponentSync, { $load: function() { EchoRender.registerPeer("Extras