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找到约 10,000 项符合 Switch 的代码

onoffswitch.java

//: c10:OnOffSwitch.java // From 'Thinking in Java, 2nd ed.' by Bruce Eckel // www.BruceEckel.com. See copyright notice in CopyRight.txt. // Why use finally? class Switch { boolean state = f

tsttdmaa.m

function [ret,x0,str,ts,xts]=tsttdmaa(t,x,u,flag); %TSTTDMAA is the M-file description of the SIMULINK system named TSTTDMAA. % The block-diagram can be displayed by typing: TSTTDMAA. % % SYS=TSTT

goal_hitswitch.cpp

Goal_HitSwitch::Goal_HitSwitch(AI* pAI, const PathNode *switchNode_) : Goal( pAI ), GoalQueue() switchNode(switchNode_), timer(0.0f), active(false) { Assert(switchNode->flags & CPathNode::fla

radio.java

import java.applet.*; import java.awt.*; public class Radio extends Applet implements Runnable { private Thread m_radio = null; AudioClip sound; AudioClip[] sounds = new AudioClip[7]; Image o

gfun.cpp

#include "StdAfx.h" DWORD GetChatColor(BYTE bIdx) { DWORD dwClr = 0; switch ( bIdx ) { case _CHAT_COLOR1: dwClr = RGB( 0, 0, 0); break; case _CHAT_COLOR2: dwClr = RGB( 10, 1

mainform.~pas

unit MainForm; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls, Buttons, ExtCtrls, ShellApi, Math; const ERROR_NONE = 0;

mainform.pas

unit MainForm; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls, Buttons, ExtCtrls, ShellApi, Math; const ERROR_NONE = 0;

minicom

#!/bin/sh ( TERM=linux+utf8 export TERM minicom -l -t linux $1 | 2UTF --switch-to-UTF ${2:-IBM437} ) reset -Q

main.c

#include "bsrsd.h" #include "hardware.h" #define forever for(;;) #define NAME_ID 0x100 #define COMMAND_ONE_ID 0x101 #define COMMAND_TWO_ID 0x102 #define COMMAND_THREE_ID 0x103 #define COMM

class1.cs

using System; namespace switch_demo { /// /// Class1 的摘要说明。 /// class Class1 { /// /// 应用程序的主入口点。 /// [STAThread] static void Mai