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switch.cpp

// switch.cpp -- use the switch statement #include using namespace std; void showmenu(); // function prototypes void report(); void comfort(); int main() { showmenu(); in

switch.cpp

// switch.cpp -- use the switch statement #include using namespace std; void showmenu(); // function prototypes void report(); void comfort(); int main() { showmenu(); in

switch.h

/* * switch.h: Switch configuration API * * Copyright (C) 2008 Felix Fietkau * * This program is free software; you can redistribute it and/or * modify it under the terms of th

switch.vhd

-- 库声明 library IEEE; use IEEE.STD_LOGIC_1164.all; -- 实体声明 entity switch is port ( din1 : in STD_LOGIC; din2 : in STD_LOGIC; sel : in STD_LOGIC; dout : out STD_LO

switch.c

# include void main() { int num; /* 下面定义的各变量,分别代表个位,十位,百位,千位,万位,十万位以及位数 */ int indiv, ten, hundred, thousand; int ten_thousand, hundred_thousand, place; printf("请输入一个整数(0~99

switch.h

/* switch.h * Definitions needed for implementing context switching. * * Context switching is inherently machine dependent, since * the registers to be saved, how to set up an initial * call fram

switch.s

/* switch.s * Machine dependent context switch routines. DO NOT MODIFY THESE! * * Context switching is inherently machine dependent, since * the registers to be saved, how to set up an initi

switch.c

/* switch.s * Machine dependent context switch routines. DO NOT MODIFY THESE! * * Context switching is inherently machine dependent, since * the registers to be saved, how to set up an initi

switch.h

/* FJ:SupportForTARBO-20020617-V01L01 */ #ifndef __SWITCH_H__ #define __SWITCH_H__ // ioctl cmds #define FPGA_SW_MAJOR 250 #define FPGA_SW_IOC_MAGIC 0xdc #define FPGA_SW_READ _IOR(FPGA_SW_IOC_MAGIC