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找到约 21,386 项符合 Switch 的代码

switch.h

/* switch.h * Definitions needed for implementing context switching. * * Context switching is inherently machine dependent, since * the registers to be saved, how to set up an initial * call fram

switch.s

/* switch.s * Machine dependent context switch routines. DO NOT MODIFY THESE! * * Context switching is inherently machine dependent, since * the registers to be saved, how to set up an initi

switch.c

/* switch.s * Machine dependent context switch routines. DO NOT MODIFY THESE! * * Context switching is inherently machine dependent, since * the registers to be saved, how to set up an initi

switch.~dpr

program Switch; uses Forms, Main in 'Main.pas' {FormMain}; {$R *.res} begin Application.Initialize; Application.CreateForm(TFormMain, FormMain); Application.Run; end.

switch.h

/* switch.h * Definitions needed for implementing context switching. * * Context switching is inherently machine dependent, since * the registers to be saved, how to set up an initial * call fram

switch.s

/* switch.s * Machine dependent context switch routines. DO NOT MODIFY THESE! * * Context switching is inherently machine dependent, since * the registers to be saved, how to set up an initi

switch.plg

Build target 'Target 1' compiling Switch_read.c... linking... creating hex file from "Switch"... "Switch" - 0 Error(s), 0 Warning(s).

switch.lnp

"Switch_read.obj" TO "Switch" RAMSIZE(256)

switch.vhd

-- 库声明 library IEEE; use IEEE.STD_LOGIC_1164.all; -- 实体声明 entity switch is port ( din1 : in STD_LOGIC; din2 : in STD_LOGIC; sel : in STD_LOGIC; dout : out STD_LO

switch.vhd

library IEEE; use IEEE.STD_LOGIC_1164.ALL; use IEEE.STD_LOGIC_ARITH.ALL; use IEEE.STD_LOGIC_UNSIGNED.ALL; entity switch is Port ( vgadd : in std_logic_vector(14 downto 0); conva