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Switch 的代码
switch.s
/ switch -- switch on contents of r0
/
/
/ calling sequence --
/
/ jsr r5,switch; swtab
/
/ r0 is looked up in swtab and if found
/ control is returned to the corresponding place
/ if r0 is not foun
switch.jhd
MODULE switch
switch.vhd
-- 库声明
library IEEE;
use IEEE.STD_LOGIC_1164.all;
-- 实体声明
entity switch is
port (
din1 : in STD_LOGIC;
din2 : in STD_LOGIC;
sel : in STD_LOGIC;
dout : out STD_LO
switch.h
// Switch.h: interface for the CSwitch class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SWITCH_H__0FBEDC10_8E1D_48D8_9448_6A417E94B455__INCLUDED_)
switch.cpp
// Switch.cpp: implementation of the CSwitch class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "DrawChip.h"
#include "Switch.h"
#i
switch.asm
;设有一个键盘共有5个键,其功能分别如下所示
;键名 键值 处理该键的子程序标号
;切换 00H <mark>SWITCH</mark>
;移位 01H SHIFT
;加1 02H INCREASE
;减1 03H DECREASE
;清0 04H CLEAR
;这其中键值是由键盘处理程序获得的,关于键盘的处理在后面专门有分析,这里可以理解为当按下某一个键后,就能在累加器A中获得相应的键值。
...
switch.m51
BL51 BANKED LINKER/LOCATER V5.01 01/20/2003 09:07:19 PAGE 1
BL51 BANKED LINKER/LOCATER V5.01, INVOKED BY:
F:\KEIL\C51\BIN\BL51.EXE switch
switch.plg
礦ision2 Build Log
Project:
F:\我的文档\新单片机书稿\keil 项目文件\CH04\switch\switch.uv2
Project File Date: 01/20/2003
Output:
Build target 'Target 1'
asse
switch.lnp
"switch.obj"
TO "switch"
switch.lst
A51 MACRO ASSEMBLER SWITCH 01/20/2003 09:07:18 PAGE 1
MACRO ASSEMBLER A51 V7.01
OBJECT MODULE PLACED IN switch.OBJ
ASSEMBLER I