代码搜索:Structs
找到约 2,696 项符合「Structs」的源代码
代码结果 2,696
www.eeworm.com/read/335362/12535251
c client.c
#include "opend.h"
#define NALLOC 10 /* # client structs to alloc/realloc for */
static void
client_alloc(void) /* alloc more entries in the client[] array */
{
int i;
if (client == NULL)
cl
www.eeworm.com/read/335362/12535502
36 fig17.36
#include "opend.h"
#define NALLOC 10 /* # client structs to alloc/realloc for */
static void
client_alloc(void) /* alloc more entries in the client[] array */
{
int i;
if (client == NULL)
cl
www.eeworm.com/read/103960/15715785
c client.c
#include "opend.h"
#define NALLOC 10 /* #Client structs to alloc/realloc for */
static void
client_alloc(void) /* alloc more entries in the client[] array */
{
int i;
if (client == NULL)
cli
www.eeworm.com/read/103786/15720919
c dialog.c
/* Note:
* This is just a sample piece of code that shows how to use some structs -
* it may not even run.
*/
#include
void sysopvfunc (void);
void opvecfunc (void);
void usrfunc (void
www.eeworm.com/read/100585/15870796
c client.c
#include "opend.h"
#define NALLOC 10 /* #Client structs to alloc/realloc for */
static void
client_alloc(void) /* alloc more entries in the client[] array */
{
int i;
if (client == NULL)
cli
www.eeworm.com/read/187205/8843894
cs decl.cs
//
// decl.cs: Declaration base class for structs, classes, enums and interfaces.
//
// Author: Miguel de Icaza (miguel@gnu.org)
// Marek Safar (marek.safar@seznam.cz)
//
// Licensed under the
www.eeworm.com/read/300969/13877014
h proto.h
/* Function prototypes. */
/* Structs used in prototypes must be declared as such first. */
struct buf;
struct filp;
struct inode;
struct super_block;
/* cache.c */
_PROTOTYPE( zone_t all
www.eeworm.com/read/152843/5664313
h ip_conntrack_pptp.h
/* PPTP constants and structs */
#ifndef _CONNTRACK_PPTP_H
#define _CONNTRACK_PPTP_H
/* state of the control session */
enum pptp_ctrlsess_state {
PPTP_SESSION_NONE, /* no session present */
PPTP
www.eeworm.com/read/121089/6069709
h ingxd.h
/*
CW: Character Windows
ingxd.h: Graphic Drawing (GSD and GPD)
NOTE: probably missing some GPD related stuff
for Pcode use (unnamed unions/structs) define NOGD_????
*/
/***BEGIN_PUBL
www.eeworm.com/read/113536/6127943
h ingxd.h
/*
CW: Character Windows
ingxd.h: Graphic Drawing (GSD and GPD)
NOTE: probably missing some GPD related stuff
for Pcode use (unnamed unions/structs) define NOGD_????
*/
/***BEGIN_PUBL