代码搜索:Structs

找到约 2,696 项符合「Structs」的源代码

代码结果 2,696
www.eeworm.com/read/260597/4330360

h dos.h

/*** *dos.h - definitions for MS-DOS interface routines * * Copyright (c) 1985-1988, Microsoft Corporation. All rights reserved. * *Purpose: * Defines the structs and unions used for the di
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h dos.h

/*** *dos.h - definitions for MS-DOS interface routines * * Copyright (c) 1985-1990, Microsoft Corporation. All rights reserved. * *Purpose: * Defines the structs and unions used for the direct
www.eeworm.com/read/475633/6775010

h cschema.h

// Notes for contemplated "Pretty good C++ schema system" /* These are some recurring needs in C++ game development: * to initialize hard-coded C++ structures (structs & classes) from a softer dat
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java computer.java

package com.labosun.structs._56837; import java.io.Serializable; public class Computer implements Serializable{ private int id; private String name; private String login; private Stri
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c client.c

#include "opend.h" #define NALLOC 10 /* # client structs to alloc/realloc for */ static void client_alloc(void) /* alloc more entries in the client[] array */ { int i; if (client == NULL) cl
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36 fig17.36

#include "opend.h" #define NALLOC 10 /* # client structs to alloc/realloc for */ static void client_alloc(void) /* alloc more entries in the client[] array */ { int i; if (client == NULL) cl
www.eeworm.com/read/392544/8337447

c client.c

#include "opend.h" #define NALLOC 10 /* # client structs to alloc/realloc for */ static void client_alloc(void) /* alloc more entries in the client[] array */ { int i; if (client == NULL) cl
www.eeworm.com/read/392544/8337679

36 fig17.36

#include "opend.h" #define NALLOC 10 /* # client structs to alloc/realloc for */ static void client_alloc(void) /* alloc more entries in the client[] array */ { int i; if (client == NULL) cl
www.eeworm.com/read/269691/11083644

c client.c

#include "opend.h" #define NALLOC 10 /* # client structs to alloc/realloc for */ static void client_alloc(void) /* alloc more entries in the client[] array */ { int i; if (client == NULL) cl
www.eeworm.com/read/269691/11083808

36 fig17.36

#include "opend.h" #define NALLOC 10 /* # client structs to alloc/realloc for */ static void client_alloc(void) /* alloc more entries in the client[] array */ { int i; if (client == NULL) cl