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找到约 10,000 项符合 Storage 的代码

ddscontrol.dni

[DisAssemblyWindow] NumStates=_ 1 State 1=_ 1 [Interrupts] Enabled=1 [MemoryMap] Enabled=0 TypeVolition=1 UnspecRange=1 ActionState=1 [State Storage] Control Register=0 [Sequencer] Contro

general.h

#ifndef general_H #define general_H //--------------------- Common stuff for C routines --------------------- #include #ifdef INITIALIZE // allocate storage #define EX

fuzzypattern.cs

using System; using System.Collections; namespace Fuzzy_Logic_Library { /// /// Fuzzy pattern class basically a storage class for holding data /// completely ripped off from the p

zlg7289.dni

[DisAssemblyWindow] NumStates=_ 1 State 1=_ 1 [Interrupts] Enabled=1 [MemoryMap] Enabled=0 TypeVolition=1 UnspecRange=1 ActionState=1 [State Storage] Control Register=5646 [Sequencer] Con

except.dni

[Interrupts] Enabled=1 [MemoryMap] Enabled=0 TypeVolition=1 UnspecRange=1 ActionState=1 [DisAssemblyWindow] NumStates=_ 1 State 1=_ 1 [State Storage] Control Register=771 [Sequencer] Cont

df_key.dni

[Interrupts] Enabled=1 [MemoryMap] Enabled=0 TypeVolition=1 UnspecRange=1 ActionState=1 [DisAssemblyWindow] NumStates=_ 1 State 1=_ 1 [State Storage] Control Register=0 [Sequencer] Contro

timer.dni

[Interrupts] Enabled=1 [MemoryMap] Enabled=0 TypeVolition=1 UnspecRange=1 ActionState=1 [DisAssemblyWindow] NumStates=_ 1 State 1=_ 1 [State Storage] Control Register=771 [Sequencer] Cont

timerb.dni

[Interrupts] Enabled=1 [MemoryMap] Enabled=0 TypeVolition=1 UnspecRange=1 ActionState=1 [DisAssemblyWindow] NumStates=_ 1 State 1=_ 1 [State Storage] Control Register=0 [Sequencer] Contro

msp_dma.dni

[Interrupts] Enabled=1 [MemoryMap] Enabled=0 TypeVolition=1 UnspecRange=1 ActionState=1 [DisAssemblyWindow] NumStates=_ 1 State 1=_ 1 [State Storage] Control Register=771 [Sequencer] Cont

intnest.dni

[Interrupts] Enabled=1 [MemoryMap] Enabled=0 TypeVolition=1 UnspecRange=1 ActionState=1 [DisAssemblyWindow] NumStates=_ 1 State 1=_ 1 [State Storage] Control Register=4418 [Sequencer] Con