代码搜索:Storage
找到约 10,000 项符合「Storage」的源代码
代码结果 10,000
www.eeworm.com/read/203535/15356371
h memory.h
/*----------------------------------------------------------------------------
* Name: MEMORY.H
* Purpose: USB Memory Storage Demo Definitions
* Version: V1.10
*-------------
www.eeworm.com/read/203535/15356385
h memory.h
/*----------------------------------------------------------------------------
* Name: MEMORY.H
* Purpose: USB Memory Storage Demo Definitions
* Version: V1.10
*-------------
www.eeworm.com/read/109228/15561725
3 c-lesson.3
Lesson 2
Data Storage Concepts.
It has been stated that "data + algorithms = programs".
This Lesson d
www.eeworm.com/read/443386/1746134
cmd .datafab.o.cmd
cmd_drivers/usb/storage/datafab.o := /usr/local/arm/3.3.2/bin/arm-linux-gcc -Wp,-MD,drivers/usb/storage/.datafab.o.d -nostdinc -iwithprefix include -D__KERNEL__ -Iinclude -Wall -Wstrict-prototypes -W
www.eeworm.com/read/443386/1746142
cmd .freecom.o.cmd
cmd_drivers/usb/storage/freecom.o := /usr/local/arm/3.3.2/bin/arm-linux-gcc -Wp,-MD,drivers/usb/storage/.freecom.o.d -nostdinc -iwithprefix include -D__KERNEL__ -Iinclude -Wall -Wstrict-prototypes -W
www.eeworm.com/read/193293/8240686
c symtab.c
#include
#include
#include
#include
#include
#include "symtab.h"
#ifdef NIMAPFN
#include "vecops.h"
#endif
#ifdef STORAGE
#include "storage.h"
#e
www.eeworm.com/read/290494/8480440
h resource.h
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by AWE.rc
//
#define IDD_AWE 101
#define IDI_AWE 104
#define I
www.eeworm.com/read/286220/8782442
h resource.h
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by AWE.rc
//
#define IDD_AWE 101
#define IDI_AWE 104
#define I
www.eeworm.com/read/162295/10317755
h resource.h
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by AWE.rc
//
#define IDD_AWE 101
#define IDI_AWE 104
#define I
www.eeworm.com/read/279967/10373902
h resource.h
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by AWE.rc
//
#define IDC_STATIC (-1) // all static controls
#define IDD_AWE