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State Machine 的代码
machine.out
Enter number of machines and jobs
Enter change-over times for machines
Enter number of tasks for job 1
Enter the tasks (machine, time) in process order
Enter number of tasks for job 2
Enter the t
machine.h
//Machine class used in machine shop simulation
#ifndef Machine_
#define Machine_
class Machine {
friend Job* ChangeState(int);
public:
Machine() {TotalWait = NumTasks = 0;
machine.c
/******************************************************************************
* 源程序文件名: machine.c *
* 功能: 机器相关操作模块
machine.h
/******************************************************************************
* 头文件名: machine.h *
*****************************************
machine.h
/*
* Machine dependent defines/includes for LAME.
*
* Copyright (c) 1999 A.L. Faber
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Libra
machine.h
// General processor specific definitions
#ifndef __MACHINE_H
#define __MACHINE_H
//#include "skp_bsp.h"
// Data type definitions
typedef signed char s8;
typedef unsigned char u8;
typedef signed in
machine.dpr
program machine;
uses
Forms,
Unit1 in 'Unit1.pas' {Form1};
{$R *.res}
begin
Application.Initialize;
Application.CreateForm(TForm1, Form1);
Application.Run;
end.