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找到约 102,371 项符合 State Machine 的代码

moor2.txt

-- Moore State Machine with Concurrent Output Logic -- dowload from: www.fpga.com.cn & www.pld.com.cn library ieee; use ieee.std_logic_1164.all; entity moore1 is port( clk, rst:

kb_mouse.asm

;======================================================================== ; 010/15/98 bth ; ; Removed the stuff added 7/10/98. Instead, modified the operation of the ; state machine and the 1ms

ps2tolcd.smp_dump.txt

State Machine - |ps2tolcd|ps2_keyboard_interface:inst3|m1_state Name m1_state.m1_tx_done_recovery m1_state.m1_tx_reset_timer m1_state.m1_rx_falling_edge_marker m1_state.m1_rx_clk_l m1_state.m1_rx_r

nfa_epsilon.h

/* * ASTL - the Automaton Standard Template Library. * C++ generic components for Finite State Machine handling. * Copyright (C) 2000 Vincent Le Maout (vlemaout@lexiquest.fr). * * This libr

dfirst_cursor.h

/* * ASTL - the Automaton Standard Template Library. * C++ generic components for Finite State Machine handling. * Copyright (C) 2000 Vincent Le Maout (vlemaout@lexiquest.fr). * * This library i

stack_cursor.h

/* * ASTL - the Automaton Standard Template Library. * C++ generic components for Finite State Machine handling. * Copyright (C) 2000 Vincent Le Maout (vlemaout@lexiquest.fr). * * This library i

pppfsm.c

/* * PPPFSM.C -- PPP Finite State Machine * * This implementation of PPP is declared to be in the public domain. * * Acknowledgements and correction history may be found in PPP.C */ #i

fsm_demo.c

/* ** code snippet demonstrating a finite state machine (FSM) */ typedef enum {s0,s1,s2,s3,s4,...,sn,sexit} state; state nextstate; int done = 0; nextstate = s0; /* set up to start with the first

up3_clock.smp_dump.txt

State Machine - |UP3_CLOCK|next_command Name next_command.display_clear next_command.display_off next_command.reset3 next_command.hold next_command.reset1 next_command.toggle_e next_command.return_

使用变量的状态机.txt

-- State Machine using Variable -- dowload from: www.fpga.com.cn & www.pld.com.cn library ieee; use ieee.std_logic_1164.all; ENTITY fsm2 IS PORT(clock,x : IN BIT; z : OUT BIT); END fsm