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State Machine 的代码
moor2.txt
-- Moore State Machine with Concurrent Output Logic
-- dowload from: www.fpga.com.cn & www.pld.com.cn
library ieee;
use ieee.std_logic_1164.all;
entity moore1 is port(
clk, rst:
kb_mouse.asm
;========================================================================
; 010/15/98 bth
;
; Removed the stuff added 7/10/98. Instead, modified the operation of the
; state machine and the 1ms
ps2tolcd.smp_dump.txt
State Machine - |ps2tolcd|ps2_keyboard_interface:inst3|m1_state
Name m1_state.m1_tx_done_recovery m1_state.m1_tx_reset_timer m1_state.m1_rx_falling_edge_marker m1_state.m1_rx_clk_l m1_state.m1_rx_r
nfa_epsilon.h
/*
* ASTL - the Automaton Standard Template Library.
* C++ generic components for Finite State Machine handling.
* Copyright (C) 2000 Vincent Le Maout (vlemaout@lexiquest.fr).
*
* This libr
dfirst_cursor.h
/*
* ASTL - the Automaton Standard Template Library.
* C++ generic components for Finite State Machine handling.
* Copyright (C) 2000 Vincent Le Maout (vlemaout@lexiquest.fr).
*
* This library i
stack_cursor.h
/*
* ASTL - the Automaton Standard Template Library.
* C++ generic components for Finite State Machine handling.
* Copyright (C) 2000 Vincent Le Maout (vlemaout@lexiquest.fr).
*
* This library i
pppfsm.c
/*
* PPPFSM.C -- PPP Finite State Machine
*
* This implementation of PPP is declared to be in the public domain.
*
* Acknowledgements and correction history may be found in PPP.C
*/
#i
fsm_demo.c
/*
** code snippet demonstrating a finite state machine (FSM)
*/
typedef enum {s0,s1,s2,s3,s4,...,sn,sexit} state;
state nextstate;
int done = 0;
nextstate = s0; /* set up to start with the first
up3_clock.smp_dump.txt
State Machine - |UP3_CLOCK|next_command
Name next_command.display_clear next_command.display_off next_command.reset3 next_command.hold next_command.reset1 next_command.toggle_e next_command.return_
使用变量的状态机.txt
-- State Machine using Variable
-- dowload from: www.fpga.com.cn & www.pld.com.cn
library ieee;
use ieee.std_logic_1164.all;
ENTITY fsm2 IS
PORT(clock,x : IN BIT; z : OUT BIT);
END fsm