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State Machine 的代码
player_state_t.java
/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Softwar
timer_state_data.dsp
# Microsoft Developer Studio Project File - Name="Timer_State_Data" - Package Owner=
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x
timer_state_data.vcp
# Microsoft eMbedded Visual Tools Project File - Name="Timer_State_Data" - Package Owner=
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** DO NOT EDIT **
# TARGTYPE
timer_state_data.bor
# Makefile for building the Timer_State_Data exe with Borland C++ Make
NAME = Timer_State_Data
NO_FULL_PATH=1
OBJFILES = \
$(OBJDIR)\Timer_State_Data.$(OBJ_EXT)
LFLAGS = \
-L"."
gnumakefile.timer_state_data
# -*- Makefile -*-
#----------------------------------------------------------------------------
# GNU Makefile
#
# @file GNUmakefile.Timer_State_Data
#
# gnu.mpd,v 1.147 2006/02/21 19:25:26 jwi
timer_state_data.cpp
/**
* Timer_State_Data.cpp,v 1.4 2005/01/21 02:19:19 ossama Exp
*
* Reactor examples
*
* Timers & state data
*/
#include "ace/OS_NS_time.h"
#include "ace/Log_Msg.h"
#include "ace/Reactor.h"
#in
prerun_state_changes.cpp
// Prerun_State_Changes.cpp,v 4.4 2004/03/12 13:32:52 jwillemsen Exp
//
// ============================================================================
//
// = LIBRARY
// examples
//
// = FILENAME
ss_state_done.h
/* -*- c++ -*- */
// SS_State_DONE.h,v 1.1 2003/08/25 07:43:45 kobica Exp
#ifndef TERA_SS_STATE_DONE_H
#define TERA_SS_STATE_DONE_H
#include "ace/OS.h"
#include "ace/Singleton.h"
#include "jaws3/Pr