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State Machine 的代码
state.h
/****************************************************************************
DESCRIPTION
Interface for state management functionality
FILE
state.h
*/
#ifndef APPLICATION_STATE_H
state.c
/****************************************************************************
DESCRIPTION
State management functionality
FILE
state.c
*/
/*********************************************
state.h
/****************************************************************************
DESCRIPTION
Interface for state management functionality
FILE
state.h
*/
#ifndef APPLICATION_STATE_H
state.c
/****************************************************************************
DESCRIPTION
State management functionality
FILE
state.c
*/
/*********************************************
state.sln
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "state", "state\state.vcproj", "{D3A77287-5769-4E8F-AC8A-9299A6
state.cpp
// state.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "work.h"
#include "substate.h"
#include "iostream"
using namespace std;
int _tmain(int
telnet.state
Three pieces of state need to be kept for each side of each option.
(You need the localside, sending WILL/WONT & receiving DO/DONT, and
the remoteside, sending DO/DONT and receiving WILL/WON