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State Machine 的代码
state.cpp
/****************************************
* Author: Nathaniel Meyer *
* E-Mail: nath_meyer@hotmail.com *
* Website: http://www.nutty.ca *
* *
* You are free to use, redistribute,
state.h
/****************************************
* Author: Nathaniel Meyer *
* E-Mail: nath_meyer@hotmail.com *
* Website: http://www.nutty.ca *
* *
* You are free to use, redistribute,
state.dsw
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
state.plg
Build Log
--------------------Configuration: State - Win32 Debug--------------------
Command Lines
Creating temporary file "C:\DOCUME~1\ADMINI~
state.h
//state.h
#ifndef _STATE_H_
#define _STATE_H_
class Context; //前置声明
class State
{
public:
State();
virtual ~State();
virtual void OperationInterface(Context* ) = 0;
virtual void
state.cpp
//State.cpp
#include "State.h"
#include "Context.h"
#include
using namespace std;
State::State()
{
}
State::~State()
{
}
void State::OperationInterface (Context* con)
state.dsp
# Microsoft Developer Studio Project File - Name="State" - Package Owner=
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Con