代码搜索:Specific
找到约 10,000 项符合「Specific」的源代码
代码结果 10,000
www.eeworm.com/read/214672/15092355
dep makefile.dep
#############################################################################
# Machine-specific definitions
#
# If you are not in the MFCF environment, you can either add a new
# automatic test for y
www.eeworm.com/read/209207/15225855
h bwb_mes.h
/***************************************************************
bwb_mes.h Header File for Natural-Language-Specific
Text Messages for Bywater BASIC Interpreter
www.eeworm.com/read/9399/167962
c spi.c
/////////////////////////////////////
// Generated Initialization File //
/////////////////////////////////////
#include "C8051F340.h"
// Peripheral specific initialization functions,
// Ca
www.eeworm.com/read/10761/187910
h stdafx.h
//------------------------------------------------------------------------------
// File: MPEG4Frames.h
//
// Desc: include file for standard system include files,
// or project specific in
www.eeworm.com/read/11175/207338
asm csd_std.asm
;*
;* CW : Character Windows
;*
;* csd_std.asm : standard defaults
;* (not machine specific)
ifndef ImodeGuessCurrentCsd_NonDefault
;***********************************************************
www.eeworm.com/read/11175/207546
inc _osspec.inc
;*
;* CW : Character Windows
;*
;* _osspec.inc : OSSPEC_ENTRIES macro for OS specific jump table
;* construction
;***************************************************************************
www.eeworm.com/read/11872/235377
h stdafx.h
/////////////////////////////////////////////////////////////////////////////
//
// stdafx.h : include file for standard system include files,
// or project specific include files that are used fr
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vsh jojirium.vsh
vs.1.1
;------------------------------------------------------------------------------
; Shader specific constant:
; c94, c95 = normal map transform
;-------------------------------------------
www.eeworm.com/read/490329/1202629
vsh bumpmappedenvmap.vsh
vs.1.1
;------------------------------------------------------------------------------
; Shader specific constant:
; c94, c95 = normal map transform
;-------------------------------------------
www.eeworm.com/read/479151/1338473
h io_usbvend.h
/************************************************************************
*
* USBVEND.H Vendor-specific USB definitions
*
* NOTE: This must be kept in sync with the Edgeport firmware and
* must