代码搜索:Specific

找到约 10,000 项符合「Specific」的源代码

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www.eeworm.com/read/101015/6261934

asm csd_std.asm

;* ;* CW : Character Windows ;* ;* csd_std.asm : standard defaults ;* (not machine specific) ifndef ImodeGuessCurrentCsd_NonDefault ;***********************************************************
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inc _osspec.inc

;* ;* CW : Character Windows ;* ;* _osspec.inc : OSSPEC_ENTRIES macro for OS specific jump table ;* construction ;***************************************************************************
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h linux.h

/*------------------------------------------------------------------------- * * port_protos.h * port-specific prototypes for Linux * * * Copyright (c) 1994, Regents of the University of Califo
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h alpha.h

/*------------------------------------------------------------------------- * * alpha.h * prototypes for OSF/1-specific routines * * * Copyright (c) 1994, Regents of the University of Californ
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c winfract.c

/**************************************************************************** PROGRAM: winfract.c PURPOSE: Windows-specific main-driver code for Fractint for Windows (loo
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c init.c

///////////////////////////////////// // Generated Initialization File // ///////////////////////////////////// #include "c8051F020.h" // Peripheral specific initialization functions, // Ca
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h io_usbvend.h

/************************************************************************ * * USBVEND.H Vendor-specific USB definitions * * NOTE: This must be kept in sync with the Edgeport firmware and * must
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c sysinit.c

///////////////////////////////////// // Generated Initialization File // ///////////////////////////////////// #include "C8051F320.h" // Peripheral specific initialization functions, // Ca
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h stdafx.h

///////////////////////////////////////////////////////////////////////////// // // stdafx.h : include file for standard system include files, // or project specific include files that are used fr
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h stdafx.h

/*********************************************************************** // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently,