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Sound 的代码
audio.h
//*****************************************************************************
//
// audio.h - Prototypes for the music/sound generation functions.
//
// Copyright (c) 2007 Luminary Micro, Inc.
nm256
=======================================================
Documentation for the NeoMagic 256AV/256ZX sound driver
=======================================================
You're looking at version 1.1 o
nm256
=======================================================
Documentation for the NeoMagic 256AV/256ZX sound driver
=======================================================
You're looking at version 1.1 o
nm256
=======================================================
Documentation for the NeoMagic 256AV/256ZX sound driver
=======================================================
You're looking at version 1.1 o
extensions.ael
///////////////////////////////////////////////////////////////////////////////
// Helpdesk Queue
context hd-queue {
s => {
NoOp(Add a background sound to tell the user their options);
Queue(hel
extensions.ael
///////////////////////////////////////////////////////////////////////////////
// Helpdesk Queue
context hd-queue {
s => {
NoOp(Add a background sound to tell the user their options);
Queue(hel
extensions.ael
///////////////////////////////////////////////////////////////////////////////
// Helpdesk Queue
context hd-queue {
s => {
NoOp(Add a background sound to tell the user their options);
Queue(hel
extensions.ael
///////////////////////////////////////////////////////////////////////////////
// Helpdesk Queue
context hd-queue {
s => {
NoOp(Add a background sound to tell the user their options);
Queue(hel
redalert.c
/***************************************************************************
Irem Red Alert sound hardware
The manual lists two sets of sounds.
Analogue:
- Formation Aircraft
- Dive bombers
smashtv.c
/*************************************************************************
Preliminary driver for Williams/Midway games using the TMS34010 processor
This is very much a work in progress.
sound