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Sound 的代码
9-1.c
/* 9-1.c可生成噪声的主程序 */
#define FALSE 0
#define TRUE 1
#include
main()
{
int snd; /* which sound to produce */
int cnt; /* number of times to repeat sound */
int note; /* Cur
9-3.c
/*9-3.c*/
#include
#include
#include
#include
main()
{
int i,j;
randomize();
while(!bioskey(1))
{
i=rand()*5000;
sound(i);
delay(10);
}
nosound();
}
3-1.c
/*3-1.C*/
void sound(unsigned int freq);
main()
{
unsigned int freq;
do
{
do
{
freq=rand();
}while(freq>1000);
sound(freq);
}while(!kbhit());
}
void sound(unsigned int freq)
{
playsound.log
In the constructor of Play sound
Ending the play device
playsound.log
In the constructor of Play sound
Ending the play device
siren.c
#include
#include
void main(void)
{
unsigned frequency;
do {
for (frequency = 500; frequency
5-4.c
main()
{
sound(220); delay(6000);
sound(330); delay(2000);
sound(294); delay(2000);
sound(330); delay(2000);
sound(262); delay(2000);
sound(246); delay(2000);
sound(220); delay(12000);
siren.c
#include
#include
void main(void)
{
unsigned frequency;
do {
for (frequency = 500; frequency
load_sound.m.svn-base
function [x,fs] = load_sound(name, n0, options)
% load_sound - load a sound from a file.
%
% [x,fs] = load_sound(name, n0, options);
%
% Load from a .wav (windows), .au (mac) or .asc (Wavel
load_sound.m
function [x,fs] = load_sound(name, n0, options)
% load_sound - load a sound from a file.
%
% [x,fs] = load_sound(name, n0, options);
%
% Load from a .wav (windows), .au (mac) or .asc (Wavel