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找到约 10,000 项符合 Sound 的代码

emu10k1.h

#ifndef __SOUND_EMU10K1_H #define __SOUND_EMU10K1_H /* * Copyright (c) by Jaroslav Kysela , * Creative Labs, Inc. * Definitions for EMU10K1 (SB Live!) chips * * * This

sb16.h

#ifndef SB16_H #define SB16_H #include "../drivers.h" #include #include #define SB_TIMEOUT 32000 /* timeout count */ /* IRQ, base address and DMA channels */ #

au88x0_mixer.c

/* * Vortex Mixer support. * * There is much more than just the AC97 mixer... * */ #include #include #include #include #include "au8

soundutils.h

// $Id: soundutils.h,v 1.2 1999/10/19 07:13:02 elrod Exp $ #ifndef INCLUDED_SOUND_UTILS_H #define INCLUDED_SOUND_UTILS_H #include "config.h" #include class OutputInfo

debug.java

import java.io.*; import java.util.*; import javax.microedition.lcdui.*; import javax.microedition.lcdui.game.Sprite; import com.nokia.mid.ui.*; import com.nokia.mid.sound.Sound; import javax.mi

xiyou.java

import java.io.*; import java.util.*; import javax.microedition.lcdui.*; import javax.microedition.lcdui.game.Sprite; import com.nokia.mid.ui.*; import com.nokia.mid.sound.Sound; import javax.mi

debug.java

import java.io.*; import java.util.*; import javax.microedition.lcdui.*; import javax.microedition.lcdui.game.Sprite; import com.nokia.mid.ui.*; import com.nokia.mid.sound.Sound; import javax.mi

xiyou.java

import java.io.*; import java.util.*; import javax.microedition.lcdui.*; import javax.microedition.lcdui.game.Sprite; import com.nokia.mid.ui.*; import com.nokia.mid.sound.Sound; import javax.mi

emu10k1.h

#ifndef __SOUND_EMU10K1_H #define __SOUND_EMU10K1_H /* * Copyright (c) by Jaroslav Kysela , * Creative Labs, Inc. * Definitions for EMU10K1 (SB Live!) chips * * * This

au88x0_mixer.c

/* * Vortex Mixer support. * * There is much more than just the AC97 mixer... * */ #include #include #include #include #include "au8