代码搜索结果
找到约 12,685 项符合
Sound 的代码
sound-faq
bttv and sound mini howto
=========================
There are alot of different bt848/849/878/879 based boards available.
Making video work often is not a big deal, because this is handled
completel
sound.cpp
#include "Sound.h"
#define SAFE_RELEASE(p) {if (p) { p->Release(); p = NULL;}}
CSound::CSound()
{
CoInitialize(NULL);
m_pDirectAudioPerformance = NULL;
m_pDirectAudioLoader = NULL;
api.bas
Attribute VB_Name = "API"
Public Sound As New math1 '调用声音类
'延时
Public Declare Sub Sleep Lib "kernel32" (ByVal dwMilliseconds As Long)
'Download by http://www.codefans.net
Public Declare Fu
frame_win.m
%读音频文件
clear all;
[filename,pathname]=uigetfile('d:\ttt.wav','请选择语音文件:');
[sound,fs]=wavread([pathname,filename]);
a=size(sound(:,2));
Tn=(a(1)-1)/fs;
t=0:1/fs:Tn;
figure(1)
subplot(411),plot(t,s
sound.asm
// GCC for SUNPLUS u'nSP version 1.0.23
// Command: C:\PROGRA~1\Sunplus\UNSPID~1.2D\toolchain\cc1.exe C:\DOCUME~1\lk\LOCALS~1\Temp\cc2Laaaa.i -fkeep-inline-functions -quiet -dumpbase Sound.c -mglobal
sound.c
//======================================================
// 文件名称: Sound.c
// 功能描述: 语音播放函数
// 维护记录: 2006-08-30 v1.0
//======================================================
#include "spce061a.h"
siren.c
#include
#include
void main(void)
{
unsigned frequency;
do {
for (frequency = 500; frequency
id_sd.c
//
// ID Engine
// ID_SD.c - Sound Manager for Wolfenstein 3D
// v1.2
// By Jason Blochowiak
//
//
// This module handles dealing with generating sound on the appropriate
// hardware
//
/